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server moss

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112 ms · Chicago

Last checked 1 m ago

0 / 100 players

Custom Map

57 days live Avg ping 101 ms Avg jitter 4.2 ms Wipe cycle 3.1 ±2 days

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Connect: 87.88.86.23:28015

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First seen 07.08.2026

Last wipe: (13 h ago)

Wipe history

Wiped Days since previous
2
1.4
6
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 4 Aug 26 Median daily peak 1 (median of daily peaks, not average population)

Observed daily peak

WipeWipeForce wipeWipe01234Aug 7Oct 4

26 full · 1 partial · 32 offline · 32 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

012

Server info

Bienvenue sur Ch'ti Survivor Trio, un serveur Rust Trio conçu pour offrir une expérience PvP équilibrée, fluide et compétitive.

*** Informations du serveur
- Limite : Trio
- Région : Europe
- Wipe mensuel
- Heures de raid : 20h00 à 22h30
- Serveur dédié optimisé pour des performances maximales
- Stack Size X2
- Map Size 3500

*** Règlement
- Admins actifs et disponibles pour assurer le bon fonctionnement du serveur.
- Respect obligatoire envers tous les joueurs.
- Aucun racisme, aucune discrimination, aucune insulte ou harcèlement ne seront tolérés.
- Le fair-play est encouragé afin de garantir une expérience agréable pour toute la communauté.

- Formez votre équipage, construisez votre base, défendez votre territoire et partez à la conquête des mers et des terres. À vous de devenir la légende du nord.

- Clic Site Internet externe pour rejoindre le discord veuillez accepter le reglement discord pour etre membre.

Ping history from Chicago

112ms97.7msSep 24Oct 4

Jitter history

4.7ms0msSep 24Oct 4

Recent history from Chicago

Checked Status Ping Players
Online 112 ms 0
Online 97 ms 1
Online 106 ms 1
Online 100 ms 0
Online 106 ms 0
Online 96 ms 0
Online 97 ms 0
Online 105 ms 0
Online 106 ms 0
Online 99 ms 0
Online 98 ms 0
Online 102 ms 0
Online 96 ms 0
Online 95 ms 0
Online 109 ms 0
Online 96 ms 0
Online 106 ms 0
Online 103 ms 0
Online 98 ms 0
Online 106 ms 1
Online 96 ms 0
Online 105 ms 0
Online 97 ms 0
Online 105 ms 0
Online 99 ms 0
Online 106 ms 0
Online 112 ms 0
Online 105 ms 0
Online 106 ms 0
Online 107 ms 0
Online 97 ms 1
Online 103 ms 2
Online 109 ms 2
Online 100 ms 2
Online 103 ms 2
Online 101 ms 0
Online 97 ms 0
Online 101 ms 0
Online 97 ms 0
Online 103 ms 0
Online 98 ms 1
Online 106 ms 1
Online 105 ms 0
Online 96 ms 0
Online 98 ms 0
Online 99 ms 0
Online 100 ms 0
Online 103 ms 0
Online 101 ms 0
Online 100 ms 0

Other servers in France (low ping)

ONLY - 2X - 50% UPKEEP

1/100

Last checked 14 s ago

Wiped 1 d ago

2x GatherMax 11 avg wipe peakVanilla

Procedural Map

89 ms· Chicago

Jitter0.7 ms

2x - FAT

Europe

LARDON - Linux, Casual, Noob Friendly

0/42

Last checked 4 m ago

Wiped 18 h ago

2x Gather4 avg wipe peakVanilla

Procedural Map

89 ms· Chicago

Land | Pve - Pvp | x3 | Loot x2

0/100

Last checked 6 m ago

Wiped 2 d ago

3x Gather5 avg wipe peakVanilla

Procedural Map

89 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.