server moss
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97 ms · Chicago
Last checked 18 s ago
0 / 100 players
Custom Map
57 days live Avg ping 100.8 ms Avg jitter 4 ms Wipe cycle 3.1 ±2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 87.88.86.23:28015
First seen 07.08.2026
Last wipe: (7 h ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 2 | |
| 1.4 | |
| 6 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 2 Sep 29 · 20:54 UTC Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
11 full · 0 partial · 20 offline · 0 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Oct 3
- Oct 1
- Sep 30
- Sep 24
Server info
Bienvenue sur Ch'ti Survivor Trio, un serveur Rust Trio conçu pour offrir une expérience PvP équilibrée, fluide et compétitive.
*** Informations du serveur
- Limite : Trio
- Région : Europe
- Wipe mensuel
- Heures de raid : 20h00 à 22h30
- Serveur dédié optimisé pour des performances maximales
- Stack Size X2
- Map Size 3500
*** Règlement
- Admins actifs et disponibles pour assurer le bon fonctionnement du serveur.
- Respect obligatoire envers tous les joueurs.
- Aucun racisme, aucune discrimination, aucune insulte ou harcèlement ne seront tolérés.
- Le fair-play est encouragé afin de garantir une expérience agréable pour toute la communauté.
- Formez votre équipage, construisez votre base, défendez votre territoire et partez à la conquête des mers et des terres. À vous de devenir la légende du nord.
- Clic Site Internet externe pour rejoindre le discord veuillez accepter le reglement discord pour etre membre.
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 97 ms | 1 | |
| Online | 106 ms | 1 | |
| Online | 100 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 105 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 99 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 106 ms | 1 | |
| Online | 96 ms | 0 | |
| Online | 105 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 105 ms | 0 | |
| Online | 99 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 112 ms | 0 | |
| Online | 105 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 107 ms | 0 | |
| Online | 97 ms | 1 | |
| Online | 103 ms | 2 | |
| Online | 109 ms | 2 | |
| Online | 100 ms | 2 | |
| Online | 103 ms | 2 | |
| Online | 101 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 98 ms | 1 | |
| Online | 106 ms | 1 | |
| Online | 105 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 99 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 99 ms | 0 |
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Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.