
TEST
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Offline
Last checked 22 m ago
1 / 50 players
Procedural Map
57 days live Avg ping 106 ms Avg jitter 0 ms
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Connect: 185.180.2.118:28631
First seen 07.08.2026
Last wipe: (31 d ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 14 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 1 Sep 4 Median daily peak 0.5 (median of daily peaks, not average population)
Observed daily peak
2 full · 0 partial · 29 offline · 0 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Sep 3
- Aug 20
Server info
Vítej na serveru PeekRust.cz, kde férové hraní není jen slib – je to základ celého serveru. Jsme CZ/SK komunita zaměřená na kvalitní zážitek pro každého hráče – ať už jsi úplný začátečník nebo veterán s tisíci hodinami. U nás najdeš vyvážený systém, kde začátečníci mají prostor se rozvíjet a zkušení hráči je mohou zaučit.
- Zóna pro nováčky
- Pomocníci zaškolující nové hráče
- 6 lidí v týmu
- Raid ochrana 23:00 - 10:00
- 50% Upkeep
- Až 16 turret
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Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.