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CZ/EU Farming Industry PVE

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106 ms · Chicago

Jitter 3.5 ms

Last checked 1 m ago

11 / 50 players

Procedural Map

56 days live Avg ping 108 ms Avg jitter 5.1 ms

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Connect: 185.180.2.23:28124

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First seen 07.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
28
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 20 Sep 6 Median daily peak 13 (median of daily peaks, not average population)

Observed daily peak

Force wipeForce wipe05101520Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

05101520

Server info

Events & Bosses
Airfield Event, Arctic Base Event, Cargo Convoy, Convoy, Ferry Terminal Event, Gas Station Event, Harbor Event, Launch Site Helipad Event, Metal Event, Power Plant Event, Stone Event, Sulfur Event, Supermarket Event, Train Yard Event, Water Event, Boss Monster, Dungeon Bases, Operation Fortress, Raidable Bases, Abandoned Bases

Vehicles & Combat
Armored Train, Road Bradley, Bradley Drops, Bradley Tiers, JetPack, Vehicle Licence, Spawn Modular Car, Night Zombies, Zombie Hunter

Economy & Trading
Economics, Bank System, RustRewards, DailyRewards, Trade, Home Marketplace, Personal Marketplace, Virtual Quarries

Items & Progression
Item Perks + Legendary Items, Customizable Weapons, Customizable Protection, Custom Magazine, Skill Tree, Skills, Player Challenges, PlayerRanks, StatsController, XDQuest, LootTable, Custom Item Definitions

Farming & QoL
AutoFarm, Backpacks, BGrade, Furnace Upgrades, Indoor Furnace, RecyclerBox, PersonalRecycler, Helpful Supply, EasyAirdrop, InstantAirdrop, NightVision, HeadLight, TalkingNpc, TalkingNpcVehicles,

Custom Server Plugins
AutoSellBox - GlobalEventBox

Ping history from Chicago

117ms106msSep 3Oct 3

Jitter history

21ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 106 ms 10
Online 112 ms 9
Online 106 ms 4
Online 112 ms 7
Online 106 ms 9
Online 106 ms 11
Online 106 ms 18
Online 106 ms 16
Offline 106 ms —
Online 106 ms 10
Online 106 ms 12
Offline 106 ms —
Online 106 ms 6
Online 106 ms 5
Online 106 ms 5
Online 106 ms 7
Online 105 ms 13
Online 106 ms 16
Offline — —
Online 106 ms 6
Online 106 ms 6
Online 112 ms 6
Online 106 ms 6
Online 112 ms 5
Online 112 ms 2
Online 106 ms 1
Online 112 ms 2
Online 112 ms 4
Online 106 ms 8
Online 106 ms 6
Online 106 ms 4
Online 106 ms 2
Online 106 ms 4
Online 112 ms 1
Online 106 ms 0
Online 106 ms 0
Online 106 ms 3
Online 106 ms 5
Online 106 ms 7
Online 106 ms 4
Online 106 ms 4
Online 106 ms 2
Online 106 ms 1
Online 112 ms 1
Online 106 ms 1
Online 106 ms 0
Online 106 ms 2
Online 106 ms 2
Online 106 ms 5
Online 106 ms 5

Other servers in Czechia (low ping)

začátečníky ! MAX 4 ! 01.10.

15/100

Last checked 1 m ago

Wiped 1 d ago

12% elapsed88% left

Next wipe in 12 days

Max 425 avg wipe peakVanilla

RPZ maps

106 ms· Chicago

Jitter0 ms

raid_No kill :-) RUSTUJ

12/30

Last checked 3 m ago

Wiped 1 d ago

25 avg wipe peakVanilla

Procedural Map

106 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.