

Vanilla *WIPED 01.10*
64/200
Last checked 2 m ago
Wiped 1 d ago
Custom Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 3 h ago
1 / 50 players
Procedural Map
57 days live Avg ping 106 ms Avg jitter 0 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 185.180.2.118:28631
First seen 07.08.2026
Last wipe: (30 d ago)
| Wiped | Days since previous |
|---|---|
| 14 | |
| — |
Vítej na serveru PeekRust.cz, kde férové hraní není jen slib – je to základ celého serveru. Jsme CZ/SK komunita zaměřená na kvalitní zážitek pro každého hráče – ať už jsi úplný začátečník nebo veterán s tisíci hodinami. U nás najdeš vyvážený systém, kde začátečníci mají prostor se rozvíjet a zkušení hráči je mohou zaučit.
- Zóna pro nováčky
- Pomocníci zaškolující nové hráče
- 6 lidí v týmu
- Raid ochrana 23:00 - 10:00
- 50% Upkeep
- Až 16 turret


Vanilla *WIPED 01.10*
64/200
Last checked 2 m ago
Wiped 1 d ago
Custom Map
Europe
raid_No kill :-) RUSTUJ
22/30
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
Europe
začátečníky ! MAX 4 ! 01.10.
20/100
Last checked 36 s ago
Wiped 1 d ago
RPZ maps
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.