
- Creative | Build | Noclip
1/50
Last checked 3 m ago
Wiped 1 d ago
Intoxicated Sandbox
Server admin? Sign in with Steam to claim this server.
209 ms · Chicago
Jitter 4.9 ms
Last checked 3 m ago
1 / 100 players
Procedural Map
7 days live Avg ping 220.3 ms Avg jitter 16.2 ms Wipe halving: 2 days Wipe cycle 3.1 ±1.9 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 132.226.191.134:28015
First seen 26.09.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 5 | |
| 1.2 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 46 Sep 27 · 08:41 UTC Median daily peak 2 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 23 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Vanilla Rust hosted in Mumbai, India, for low ping across South Asia.
WIPE SCHEDULE
- Map: every Friday at 20:00 IST
- Blueprints: every other Friday
- Forced wipe: first Thursday of the month, when Facepunch's update lands (around 23:30 IST). That week's Friday wipe is skipped.
SERVER
- 4000 map, 40 slots, max team of 8
- No VIP, no store, no pay-to-win
RULES
- No cheating, scripting, macros or exploits
- No racism, hate speech or harassment
- No impersonating admins
- Report players and problems with F7
Type /help in chat for commands and /wipe for the next wipe.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 209 ms | 1 | |
| Online | 216 ms | 1 | |
| Online | 224 ms | 1 | |
| Online | 228 ms | 1 | |
| Online | 215 ms | 1 | |
| Online | 223 ms | 1 | |
| Online | 221 ms | 1 | |
| Online | 238 ms | 1 | |
| Online | 306 ms | 1 | |
| Online | 209 ms | 2 | |
| Online | 209 ms | 2 | |
| Online | 206 ms | 4 | |
| Online | 239 ms | 1 | |
| Online | 228 ms | 2 | |
| Online | 221 ms | 2 | |
| Online | 221 ms | 1 | |
| Online | 230 ms | 0 | |
| Online | 225 ms | 3 | |
| Online | 217 ms | 1 | |
| Online | 220 ms | 0 | |
| Online | 226 ms | 0 | |
| Online | 207 ms | 0 | |
| Online | 225 ms | 0 | |
| Online | 217 ms | 0 | |
| Online | 209 ms | 0 | |
| Online | 213 ms | 0 | |
| Online | 210 ms | 0 | |
| Online | 235 ms | 0 | |
| Online | 206 ms | 0 | |
| Online | 215 ms | 0 | |
| Online | 207 ms | 0 | |
| Online | 234 ms | 0 | |
| Online | 231 ms | 0 | |
| Online | 206 ms | 0 | |
| Online | 226 ms | 0 | |
| Online | 206 ms | 0 | |
| Online | 207 ms | 0 | |
| Online | 227 ms | 0 | |
| Online | 225 ms | 0 | |
| Online | 210 ms | 0 | |
| Online | 221 ms | 0 | |
| Online | 218 ms | 0 | |
| Online | 217 ms | 0 | |
| Online | 217 ms | 0 | |
| Online | 203 ms | 0 | |
| Online | 230 ms | 0 | |
| Offline | — | — | |
| Online | 223 ms | 0 | |
| Online | 216 ms | 0 | |
| Online | 223 ms | 0 |

- Creative | Build | Noclip
1/50
Last checked 3 m ago
Wiped 1 d ago
Intoxicated Sandbox
2X Trio | TP/Home | Monthly
0/100
Last checked 1 m ago
Wiped 0 s ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.