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UKN.GG - AU Training Grounds - Main

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208 ms · Chicago

Jitter 1.7 ms

Last checked 3 m ago

43 / 200 players

UKN Map

12 days live Avg ping 212.6 ms Avg jitter 12.2 ms Wipe cycle 1.3 ±0.9 days

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Connect: 139.99.144.117:28014

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How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 139.99.144.117:28014

Steam link not working? This usually means your browser isn't set up to open steam:// links, or Steam isn't installed on this device. Connect manually instead:

  1. Launch Rust
  2. Press F1 to open the console
  3. Paste the command above (copy button next to it) and press Enter

First seen 21.09.2026

Last wipe: (12 h ago)

Wipe history

Wiped Days since previous
1.1
3.8
1
1
1
1
1
1
1
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 133 Oct 1 · 17:40 UTC Median daily peak 42 (median of daily peaks, not average population)

Observed daily peak

WipeWipeWipeWipeWipeWipeWipeForce wipeWipe050100150Sep 21Oct 3

13 full · 0 partial · 0 offline · 78 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

020406080100

Server info

The best server to train your aim and gameplay!

- FFA
- Scrims
- Arenas
- Gungame
- Targets
- Aimbots

UKN Store @ UKN.GG/Store
UKN Discord @ UKN.GG/Discord

Ping history from Chicago

220.8ms209.5msSep 21Oct 3

Jitter history

31.8ms1.2msSep 21Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 208 ms 46
Online 211 ms 39
Online 208 ms 22
Online 212 ms 12
Online 212 ms 8
Online 212 ms 6
Online 212 ms 4
Online 208 ms 7
Online 208 ms 1
Online 212 ms 45
Online 212 ms 47
Online 208 ms 33
Online 212 ms 20
Online 208 ms 14
Online 208 ms 13
Online 212 ms 4
Online 212 ms 61
Online 212 ms 62
Online 212 ms 63
Online 208 ms 78
Online 211 ms 87
Online 212 ms 78
Online 208 ms 86
Online 211 ms 63
Online 212 ms 49
Online 212 ms 47
Online 212 ms 48
Online 211 ms 40
Online 214 ms 46
Online 214 ms 42
Online 212 ms 39
Online 211 ms 43
Online 208 ms 44
Online 211 ms 29
Online 212 ms 28
Online 264 ms 33
Online 212 ms 24
Online 212 ms 24
Online 212 ms 24
Online 212 ms 25
Online 211 ms 28
Online 212 ms 37
Online 211 ms 25
Online 212 ms 27
Online 212 ms 25
Online 208 ms 21
Online 212 ms 21
Online 212 ms 20
Online 208 ms 20
Online 208 ms 22

Other servers in Australia (low ping)

3/40

Last checked 1 m ago

Wiped 1 d ago

24% elapsed76% left

Next wipe in 5 days

2x GatherMax 36 avg wipe peakVanilla

Procedural Map

21 ms· Chicago

Jitter0 ms

1/20

Last checked 3 m ago

Wiped 1 d ago

4 avg wipe peakVanilla

Procedural Map

21 ms· Chicago

Jitter1.2 ms

1/2

Last checked 40 s ago

Wiped 1 d ago

2 avg wipe peakVanilla

Procedural Map

21 ms· Chicago

Jitter1.2 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.