

Rustify.com 2x Solo/Duo/Trio
Oceania
3/40
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
208 ms · Chicago
Jitter 2.1 ms
Last checked 1 m ago
49 / 200 players
UKN Map
12 days live Avg ping 212.6 ms Avg jitter 12.2 ms Wipe cycle 1.3 ±0.9 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 139.99.144.117:28014
First seen 21.09.2026
Last wipe: (14 h ago)
| Wiped | Days since previous |
|---|---|
| 1.1 | |
| 3.8 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| 1 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 133 Oct 1 · 17:40 UTC Median daily peak 50.5 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
The best server to train your aim and gameplay!
- FFA
- Scrims
- Arenas
- Gungame
- Targets
- Aimbots
UKN Store @ UKN.GG/Store
UKN Discord @ UKN.GG/Discord
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 208 ms | 46 | |
| Online | 211 ms | 39 | |
| Online | 208 ms | 22 | |
| Online | 212 ms | 12 | |
| Online | 212 ms | 8 | |
| Online | 212 ms | 6 | |
| Online | 212 ms | 4 | |
| Online | 208 ms | 7 | |
| Online | 208 ms | 1 | |
| Online | 212 ms | 45 | |
| Online | 212 ms | 47 | |
| Online | 208 ms | 33 | |
| Online | 212 ms | 20 | |
| Online | 208 ms | 14 | |
| Online | 208 ms | 13 | |
| Online | 212 ms | 4 | |
| Online | 212 ms | 61 | |
| Online | 212 ms | 62 | |
| Online | 212 ms | 63 | |
| Online | 208 ms | 78 | |
| Online | 211 ms | 87 | |
| Online | 212 ms | 78 | |
| Online | 208 ms | 86 | |
| Online | 211 ms | 63 | |
| Online | 212 ms | 49 | |
| Online | 212 ms | 47 | |
| Online | 212 ms | 48 | |
| Online | 211 ms | 40 | |
| Online | 214 ms | 46 | |
| Online | 214 ms | 42 | |
| Online | 212 ms | 39 | |
| Online | 211 ms | 43 | |
| Online | 208 ms | 44 | |
| Online | 211 ms | 29 | |
| Online | 212 ms | 28 | |
| Online | 264 ms | 33 | |
| Online | 212 ms | 24 | |
| Online | 212 ms | 24 | |
| Online | 212 ms | 24 | |
| Online | 212 ms | 25 | |
| Online | 211 ms | 28 | |
| Online | 212 ms | 37 | |
| Online | 211 ms | 25 | |
| Online | 212 ms | 27 | |
| Online | 212 ms | 25 | |
| Online | 208 ms | 21 | |
| Online | 212 ms | 21 | |
| Online | 212 ms | 20 | |
| Online | 208 ms | 20 | |
| Online | 208 ms | 22 |


Oceania
3/40
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
Oceania
1/2
Last checked 45 s ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.