
[TR] Dirilis 3X
Middle East
- Solo/Duo/Trio/Quad|Max 5 Yeni Baslayan
7/300
Last checked 2 m ago
Wiped 39 d ago
Custom Map
[TR][EU] RUSTDEFT | Solo/Duo | Türkiye YeniOyuncu Best
Server admin? Sign in with Steam to claim this server.
136 ms · Chicago
Jitter 3.5 ms
Last checked 27 s ago
74 / 100 players
BarrenFPS+ - 44 hour ago
Max 2 57 days live Avg ping 139.1 ms Avg jitter 4.2 ms Wipe halving: 2 days Wipe cycle 7 ±0.6 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 46.203.182.201:10002
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 6.1 | |
| 7 | |
| 7 | |
| 7.9 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 406 Aug 28 Median daily peak 98.5 (median of daily peaks, not average population)
Observed daily peak
57 full · 1 partial · 0 offline · 33 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Server Location: ISTANBUL
FPS+ (Optimized Map) Best-Tickrate
Outpost+ (Bandit Outpost Merged)-Bandit Karakol Birlesiktir
- Low Ping Rate (Dusuk ping)
- Low TC Upkeep (Cok dusuk TC Bakim maliyeti)
- Use !help to view all commands(TR-EN-RU-ES)
SERVER RULES:
- Visit Website (Websiteyi Ziyaret Edin)
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 136 ms | 72 | |
| Online | 141 ms | 41 | |
| Online | 149 ms | 35 | |
| Online | 139 ms | 19 | |
| Online | 134 ms | 22 | |
| Online | 135 ms | 75 | |
| Online | 135 ms | 106 | |
| Online | 146 ms | 132 | |
| Online | 140 ms | 114 | |
| Online | 145 ms | 98 | |
| Online | 136 ms | 93 | |
| Online | 145 ms | 65 | |
| Online | 134 ms | 56 | |
| Online | 134 ms | 23 | |
| Online | 135 ms | 30 | |
| Online | 136 ms | 57 | |
| Online | 140 ms | 90 | |
| Online | 142 ms | 134 | |
| Online | 141 ms | 176 | |
| Online | 143 ms | 36 | |
| Online | 146 ms | 41 | |
| Online | 138 ms | 34 | |
| Online | 139 ms | 31 | |
| Online | 135 ms | 27 | |
| Online | 140 ms | 24 | |
| Online | 139 ms | 22 | |
| Online | 153 ms | 23 | |
| Online | 134 ms | 39 | |
| Online | 138 ms | 55 | |
| Online | 132 ms | 74 | |
| Online | 137 ms | 64 | |
| Online | 137 ms | 58 | |
| Online | 137 ms | 36 | |
| Online | 134 ms | 29 | |
| Online | 136 ms | 22 | |
| Online | 144 ms | 19 | |
| Online | 139 ms | 27 | |
| Online | 133 ms | 45 | |
| Online | 134 ms | 68 | |
| Online | 134 ms | 94 | |
| Online | 137 ms | 74 | |
| Online | 129 ms | 66 | |
| Online | 129 ms | 51 | |
| Online | 134 ms | 27 | |
| Online | 139 ms | 14 | |
| Online | 135 ms | 46 | |
| Online | 139 ms | 46 | |
| Online | 140 ms | 56 | |
| Online | 141 ms | 93 | |
| Online | 146 ms | 132 |

Middle East
- Solo/Duo/Trio/Quad|Max 5 Yeni Baslayan
7/300
Last checked 2 m ago
Wiped 39 d ago
Custom Map


Middle East
Vanilla Aylık - Monthly Fully Late Wiped
9/200
Last checked 27 s ago
Wiped 1 d ago
Custom Map
Middle East
SULHTAN İLERİSİ
0/200
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.