
[EU/TR] Yildiz 3x
Middle East
Max 6 | Kits | Bots | Loot X3 | Raid Bases
0/123
Last checked 3 m ago
Wiped 15 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
142 ms · Chicago
Jitter 3.5 ms
Last checked 4 m ago
7 / 300 players
Procedural Map
3x Max 5 56 days live Avg ping 139.1 ms Avg jitter 4.2 ms Wipe cycle 2.4 ±2.8 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 46.203.182.220:10003
First seen 07.08.2026
Last wipe: (39 d ago)
| Wiped | Days since previous |
|---|---|
| 1.2 | |
| 4.1 | |
| 2.9 | |
| 4.1 | |
| 2.9 | |
| 4.1 | |
| 2.9 | |
| 5.8 | |
| 10 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 15 Sep 9 · 19:46 UTC Median daily peak 9 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.
---SOLO DUO TRİO QUAD MAX 5---
Wipe: Çarşamba 17:00 - Cumartesi 14:00
Discord: discord.gg/DIRILISRust
VIP olmak icin Discord'a katilin!
--- Sunucu Özellikleri ---
- 3x Loot (Dizel 3x Stack 3x)
- 3x Craft Hizi
- Skinbox /skinbox
- Hizli Eritme ve Geri Donusturme
- Aktif Adminler & Lagsiz Oyun
- Essiz Kitler /kit
--- Kurallar ---
Hile / Bug kullanimi yasaktir.
Son 30 gun icinde Rust yasaginiz olmamalidir.
Hilecilerle oynamak yasaktir.
Detaylar icin: F1 Konsolu
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 142 ms | 0 | |
| Online | 137 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 143 ms | 3 | |
| Online | 138 ms | 3 | |
| Online | 142 ms | 9 | |
| Online | 138 ms | 10 | |
| Online | 145 ms | 5 | |
| Online | 133 ms | 6 | |
| Online | 134 ms | 5 | |
| Online | 141 ms | 5 | |
| Online | 141 ms | 2 | |
| Online | 140 ms | 1 | |
| Online | 140 ms | 1 | |
| Online | 135 ms | 2 | |
| Online | 135 ms | 2 | |
| Online | 142 ms | 4 | |
| Online | 137 ms | 9 | |
| Online | 137 ms | 9 | |
| Online | 133 ms | 6 | |
| Online | 144 ms | 4 | |
| Online | 145 ms | 1 | |
| Online | 133 ms | 0 | |
| Online | 139 ms | 0 | |
| Online | 134 ms | 0 | |
| Online | 133 ms | 3 | |
| Online | 135 ms | 3 | |
| Online | 139 ms | 6 | |
| Online | 144 ms | 5 | |
| Online | 140 ms | 2 | |
| Online | 140 ms | 2 | |
| Online | 133 ms | 3 | |
| Online | 146 ms | 2 | |
| Online | 141 ms | 0 | |
| Online | 134 ms | 1 | |
| Online | 144 ms | 2 | |
| Online | 139 ms | 0 | |
| Online | 137 ms | 6 | |
| Online | 140 ms | 5 | |
| Online | 141 ms | 9 | |
| Online | 135 ms | 12 | |
| Online | 132 ms | 13 | |
| Online | 137 ms | 4 | |
| Online | 147 ms | 1 | |
| Online | 136 ms | 0 | |
| Online | 134 ms | 1 | |
| Online | 144 ms | 5 | |
| Online | 138 ms | 11 | |
| Online | 137 ms | 6 | |
| Online | 140 ms | 5 |

Middle East
Max 6 | Kits | Bots | Loot X3 | Raid Bases
0/123
Last checked 3 m ago
Wiped 15 d ago
Procedural Map


Middle East
3X - MAX 5 | Yeni Başlayan FULL WIPE !!
6/200
Last checked 3 m ago
Wiped 1 d ago
Middle East
3x | Loot | VIP | Market
1/90
Last checked 41 s ago
Wiped 17 h ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.