
[TR] Dirilis 3X
Middle East
- Solo/Duo/Trio/Quad|Max 5 Yeni Baslayan
14/300
Last checked 3 m ago
Wiped 39 d ago
Custom Map
[TR][EU] RUSTDEFT | Solo/Duo | Türkiye YeniOyuncu Best
Server admin? Sign in with Steam to claim this server.
135 ms · Chicago
Jitter 0.7 ms
Last checked 2 m ago
94 / 125 players
BarrenFPS+ - 45 hour ago
Max 2 57 days live Avg ping 139.1 ms Avg jitter 4.2 ms Wipe halving: 2 days Wipe cycle 7 ±0.6 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 46.203.182.201:10002
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 6.1 | |
| 7 | |
| 7 | |
| 7.9 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 364 Sep 18 · 18:45 UTC Median daily peak 140 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Server Location: ISTANBUL
FPS+ (Optimized Map) Best-Tickrate
Outpost+ (Bandit Outpost Merged)-Bandit Karakol Birlesiktir
- Low Ping Rate (Dusuk ping)
- Low TC Upkeep (Cok dusuk TC Bakim maliyeti)
- Use !help to view all commands(TR-EN-RU-ES)
SERVER RULES:
- Visit Website (Websiteyi Ziyaret Edin)
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 135 ms | 82 | |
| Online | 136 ms | 72 | |
| Online | 141 ms | 41 | |
| Online | 149 ms | 35 | |
| Online | 139 ms | 19 | |
| Online | 134 ms | 22 | |
| Online | 135 ms | 75 | |
| Online | 135 ms | 106 | |
| Online | 146 ms | 132 | |
| Online | 140 ms | 114 | |
| Online | 145 ms | 98 | |
| Online | 136 ms | 93 | |
| Online | 145 ms | 65 | |
| Online | 134 ms | 56 | |
| Online | 134 ms | 23 | |
| Online | 135 ms | 30 | |
| Online | 136 ms | 57 | |
| Online | 140 ms | 90 | |
| Online | 142 ms | 134 | |
| Online | 141 ms | 176 | |
| Online | 143 ms | 36 | |
| Online | 146 ms | 41 | |
| Online | 138 ms | 34 | |
| Online | 139 ms | 31 | |
| Online | 135 ms | 27 | |
| Online | 140 ms | 24 | |
| Online | 139 ms | 22 | |
| Online | 153 ms | 23 | |
| Online | 134 ms | 39 | |
| Online | 138 ms | 55 | |
| Online | 132 ms | 74 | |
| Online | 137 ms | 64 | |
| Online | 137 ms | 58 | |
| Online | 137 ms | 36 | |
| Online | 134 ms | 29 | |
| Online | 136 ms | 22 | |
| Online | 144 ms | 19 | |
| Online | 139 ms | 27 | |
| Online | 133 ms | 45 | |
| Online | 134 ms | 68 | |
| Online | 134 ms | 94 | |
| Online | 137 ms | 74 | |
| Online | 129 ms | 66 | |
| Online | 129 ms | 51 | |
| Online | 134 ms | 27 | |
| Online | 139 ms | 14 | |
| Online | 135 ms | 46 | |
| Online | 139 ms | 46 | |
| Online | 140 ms | 56 | |
| Online | 141 ms | 93 |

Middle East
- Solo/Duo/Trio/Quad|Max 5 Yeni Baslayan
14/300
Last checked 3 m ago
Wiped 39 d ago
Custom Map
Middle East
3x | Loot | VIP | Market
0/90
Last checked 42 s ago
Wiped 22 h ago
Procedural Map


Middle East
Vanilla Aylık - Monthly Fully Late Wiped
7/200
Last checked 2 m ago
Wiped 1 d ago
Custom Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.