

Rustyard 2x EU
Europe
| Solo/Duo/Trio | Weekly | No Kits/P2W
0/100
Last checked 6 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
No reading yet from Chicago
Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.
Last checked 4 m ago
13 / 200 players
Rustinity Generated Maps
2x No BP wipe 57 days live Wipe cycle 11.7 ±6.5 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 194.69.160.171:28015
First seen 07.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 7.1 | |
| 20.9 | |
| 7.1 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 242 Sep 3 Median daily peak 10 (median of daily peaks, not average population)
Observed daily peak
57 full · 1 partial · 0 offline · 33 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Monthly map wipes on Forced wipes (first Thursday of each month @ 19:00 BST/20:00 CEST)
Blueprints don't wipe unless forced by Facepunch, last BP wipe was December 2021
Discord: Rustinity.com/discord
VIP (no kits): store.rustinity.com
No group limit
All server changes:
2x gather rates on everything
2x craft times, recycler & smelting speed
2x stack sizes on some resources
Some minicopters spawn on the roads
Drone marketplaces at Fishing Villages & Ranches
Bandit Camp merged into outpost for better FPS performance
Increased shoreside boat spawns
Recyclers at Dome, Oilrigs, Cargo, Ranches & Fishing Villages
Nights are 5 minutes long
Food doesn't burn
Active admins
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 14 | |
| Online | — | 8 | |
| Online | — | 2 | |
| Online | — | 2 | |
| Online | — | 6 | |
| Online | — | 6 | |
| Online | — | 10 | |
| Online | — | 14 | |
| Online | — | 19 | |
| Online | — | 13 | |
| Online | — | 13 | |
| Online | — | 7 | |
| Online | — | 8 | |
| Online | — | 5 | |
| Online | — | 1 | |
| Online | — | 2 | |
| Online | — | 4 | |
| Online | — | 6 | |
| Online | — | 15 | |
| Online | — | 20 | |
| Online | — | 6 | |
| Online | — | 8 | |
| Online | — | 4 | |
| Online | — | 2 | |
| Online | — | 5 | |
| Online | — | 4 | |
| Online | — | 5 | |
| Online | — | 4 | |
| Online | — | 5 | |
| Online | — | 5 | |
| Online | — | 9 | |
| Online | — | 12 | |
| Online | — | 8 | |
| Online | — | 5 | |
| Online | — | 4 | |
| Online | — | 1 | |
| Online | — | 2 | |
| Online | — | 2 | |
| Online | — | 2 | |
| Online | — | 1 | |
| Online | — | 7 | |
| Online | — | 10 | |
| Online | — | 9 | |
| Online | — | 9 | |
| Online | — | 7 | |
| Online | — | 6 | |
| Online | — | 7 | |
| Online | — | 6 | |
| Online | — | 3 | |
| Online | — | 6 |


Europe
| Solo/Duo/Trio | Weekly | No Kits/P2W
0/100
Last checked 6 m ago
Wiped 2 d ago
Procedural Map
Europe
| 2X | WEEKLY WIPE | PVP | Solo/Duo/Trio/Quad
22/150
Last checked 3 m ago
Wiped 2 d ago
Custom Map


Europe
Monthly Main | No BP wipes | Noob Friendly | x2
163/200
Last checked 2 m ago
Wiped 2 d ago
Helix Better FPS Map | x2
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.