

Rustyard 2x EU
Europe
| Solo/Duo/Trio | Weekly | No Kits/P2W
0/100
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
120 ms · Chicago
Jitter 1.7 ms
Last checked 2 m ago
14 / 150 players
Custom Map
2x Max 4 17 days live Avg ping 121.8 ms Avg jitter 6.1 ms Wipe halving: 2 days Wipe cycle 3.2 ±2.8 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 45.81.254.151:28015
First seen 15.09.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 7.7 | |
| 5.2 | |
| 1.1 | |
| 1 | |
| 0.9 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 60 Sep 24 · 17:56 UTC Median daily peak 6 (median of daily peaks, not average population)
Observed daily peak
19 full · 0 partial · 0 offline · 12 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 120 ms | 10 | |
| Online | 117 ms | 3 | |
| Online | 120 ms | 2 | |
| Online | 121 ms | 2 | |
| Online | 119 ms | 10 | |
| Online | 116 ms | 16 | |
| Online | 120 ms | 18 | |
| Online | 120 ms | 28 | |
| Online | 116 ms | 26 | |
| Online | 121 ms | 3 | |
| Online | 121 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 121 ms | 1 | |
| Online | 116 ms | 1 | |
| Online | 115 ms | 3 | |
| Online | 116 ms | 2 | |
| Online | 120 ms | 0 | |
| Online | 117 ms | 3 | |
| Online | 116 ms | 0 | |
| Online | 121 ms | 3 | |
| Online | 119 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 118 ms | 0 | |
| Online | 116 ms | 1 | |
| Online | 120 ms | 2 | |
| Online | 121 ms | 6 | |
| Online | 119 ms | 5 | |
| Online | 120 ms | 4 | |
| Online | 121 ms | 3 | |
| Online | 121 ms | 2 | |
| Online | 115 ms | 1 | |
| Online | 117 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 120 ms | 2 | |
| Online | 120 ms | 8 | |
| Online | 114 ms | 12 | |
| Online | 116 ms | 17 | |
| Online | 121 ms | 5 | |
| Online | 121 ms | 12 | |
| Online | 117 ms | 5 | |
| Online | 117 ms | 1 | |
| Online | 117 ms | 1 | |
| Online | 120 ms | 0 | |
| Online | 117 ms | 2 | |
| Online | 116 ms | 10 | |
| Online | 112 ms | 17 | |
| Online | 120 ms | 27 | |
| Online | 120 ms | 20 |


Europe
| Solo/Duo/Trio | Weekly | No Kits/P2W
0/100
Last checked 2 m ago
Wiped 1 d ago
Procedural Map


Europe
Monthly Main | No BP wipes | Noob Friendly | x2
109/200
Last checked 1 m ago
Wiped 1 d ago
Helix Better FPS Map | x2


Europe
Solo/Duo [Vanilla+|Noob Friendly|Monthly]
16/100
Last checked 13 s ago
Wiped 1 d ago
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.