
Rust CPT 10x
Africa
PVE Domination | RaidBases | Kits
12/60
Last checked 5 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 3 h ago
0 / 20 players
Procedural Map
10x 21 days live Avg ping 243.8 ms Avg jitter 5.1 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 41.71.30.198:28015
First seen 12.09.2026
Last wipe: (22 d ago)
| Wiped | Days since previous |
|---|---|
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 1 Sep 13 · 16:19 UTC Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 14 offline · 69 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 268 ms | 0 | |
| Online | 244 ms | 0 | |
| Online | 239 ms | 0 | |
| Online | 250 ms | 0 | |
| Online | 244 ms | 0 | |
| Online | 239 ms | 0 | |
| Online | 242 ms | 0 | |
| Online | 249 ms | 0 | |
| Online | 246 ms | 0 | |
| Online | 240 ms | 0 | |
| Online | 242 ms | 0 | |
| Online | 249 ms | 0 | |
| Online | 243 ms | 0 | |
| Online | 246 ms | 0 | |
| Online | 239 ms | 0 | |
| Online | 243 ms | 0 | |
| Online | 243 ms | 0 | |
| Online | 243 ms | 0 | |
| Online | 246 ms | 0 | |
| Online | 243 ms | 0 | |
| Online | 242 ms | 0 | |
| Online | 243 ms | 0 | |
| Online | 244 ms | 0 | |
| Online | 239 ms | 0 | |
| Online | 244 ms | 0 | |
| Online | 246 ms | 0 | |
| Online | 240 ms | 0 | |
| Online | 239 ms | 0 | |
| Online | 244 ms | 0 | |
| Online | 240 ms | 0 | |
| Offline | 268 ms | — | |
| Online | 245 ms | 0 | |
| Online | 239 ms | 0 | |
| Online | 250 ms | 0 | |
| Online | 243 ms | 0 | |
| Online | 240 ms | 0 | |
| Online | 251 ms | 0 | |
| Online | 245 ms | 0 | |
| Online | 246 ms | 0 | |
| Online | 246 ms | 0 | |
| Online | 243 ms | 0 | |
| Online | 243 ms | 0 | |
| Online | 239 ms | 0 | |
| Online | 244 ms | 0 | |
| Online | 250 ms | 0 | |
| Online | 243 ms | 0 | |
| Online | 239 ms | 0 | |
| Online | 239 ms | 0 | |
| Online | 239 ms | 0 | |
| Online | 244 ms | 0 |

Africa
PVE Domination | RaidBases | Kits
12/60
Last checked 5 m ago
Wiped 2 d ago
Procedural Map

Africa
7/100
Last checked 4 m ago
Wiped 2 d ago
Procedural Map
Africa
0/100
Last checked 9 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.