
ShadowHunter 10x PVE
Africa
9/100
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
200 ms · Chicago
Jitter 0 ms
Last checked 1 m ago
5 / 60 players
Procedural Map
10x 38 days live Avg ping 201.7 ms Avg jitter 7.8 ms Wipe cycle 14 ±0.1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 102.135.245.21:29021
First seen 25.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 13.9 | |
| 14.1 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 23 Sep 19 · 19:38 UTC Median daily peak 12.5 (median of daily peaks, not average population)
Observed daily peak
30 full · 0 partial · 1 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
# Welcome to Domination - Enjoy your Stay
# This is a non-toxic PVE (player vs environment)10x Server
# The server map wipes bi-weekly, Force wipe monthly
# Reminder: Don't be a DOO$, be LEKKA
# Maximum team size is 8, no allies
# The Owner is active and does not play, only trolls ;-)
# Mods: Roam Bradley, Zombies, Bots, Raid Bases, Bosses, Skins.....
# Have fun and enjoy the PVE journey and experience
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 200 ms | 6 | |
| Online | 200 ms | 6 | |
| Online | 200 ms | 6 | |
| Online | 200 ms | 5 | |
| Online | 200 ms | 6 | |
| Online | 200 ms | 9 | |
| Online | 195 ms | 16 | |
| Online | 200 ms | 12 | |
| Online | 200 ms | 11 | |
| Online | 199 ms | 10 | |
| Online | 199 ms | 6 | |
| Online | 200 ms | 3 | |
| Online | 200 ms | 2 | |
| Online | 200 ms | 1 | |
| Online | 200 ms | 2 | |
| Online | 200 ms | 5 | |
| Online | 200 ms | 9 | |
| Online | 199 ms | 1 | |
| Online | 200 ms | 0 | |
| Online | 200 ms | 3 | |
| Online | 200 ms | 2 | |
| Online | 199 ms | 1 | |
| Online | 200 ms | 3 | |
| Online | 196 ms | 3 | |
| Online | 201 ms | 0 | |
| Online | 200 ms | 0 | |
| Online | 200 ms | 1 | |
| Online | 199 ms | 2 | |
| Online | 200 ms | 2 | |
| Online | 200 ms | 3 | |
| Online | 200 ms | 2 | |
| Online | 200 ms | 3 | |
| Online | 203 ms | 1 | |
| Online | 203 ms | 2 | |
| Online | 200 ms | 0 | |
| Online | 200 ms | 0 | |
| Online | 200 ms | 1 | |
| Online | 200 ms | 3 | |
| Online | 200 ms | 5 | |
| Online | 200 ms | 3 | |
| Online | 200 ms | 3 | |
| Online | 200 ms | 2 | |
| Online | 199 ms | 0 | |
| Online | 201 ms | 0 | |
| Online | 200 ms | 1 | |
| Online | 200 ms | 1 | |
| Online | 200 ms | 1 | |
| Online | 200 ms | 4 | |
| Online | 200 ms | 8 | |
| Online | 199 ms | 4 |

Africa
9/100
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
Africa
0/100
Last checked 1 m ago
Wiped 1 d ago
Procedural Map

22/50
Last checked 44 s ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.