
Rust CPT 10x
Africa
PVE Domination | RaidBases | Kits
10/60
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
260 ms · Chicago
Jitter 2.1 ms
Last checked 3 m ago
23 / 50 players
Procedural Map
10x 38 days live Avg ping 257.7 ms Avg jitter 8.4 ms Wipe cycle 3.5 ±0.8 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 160.115.2.2:27151
First seen 25.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 2.1 | |
| 3.1 | |
| 3.9 | |
| 3.1 | |
| 3.9 | |
| 3 | |
| 4 | |
| 4.9 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 47 Oct 2 · 19:28 UTC Median daily peak 18 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 260 ms | 23 | |
| Online | 257 ms | 19 | |
| Online | 248 ms | 20 | |
| Online | 259 ms | 19 | |
| Online | 258 ms | 26 | |
| Online | 254 ms | 36 | |
| Online | — | 44 | |
| Online | — | 33 | |
| Online | 252 ms | 25 | |
| Online | 266 ms | 21 | |
| Online | 262 ms | 20 | |
| Online | 258 ms | 17 | |
| Online | — | 17 | |
| Online | 264 ms | 14 | |
| Online | 258 ms | 16 | |
| Offline | 255 ms | — | |
| Offline | — | — | |
| Online | 254 ms | 24 | |
| Online | 253 ms | 17 | |
| Online | 265 ms | 19 | |
| Online | 253 ms | 18 | |
| Online | 258 ms | 14 | |
| Online | 252 ms | 13 | |
| Online | 256 ms | 6 | |
| Online | 256 ms | 6 | |
| Online | 247 ms | 8 | |
| Online | 246 ms | 11 | |
| Online | 263 ms | 27 | |
| Offline | — | — | |
| Online | 256 ms | 24 | |
| Online | 265 ms | 26 | |
| Online | 256 ms | 27 | |
| Online | 252 ms | 15 | |
| Online | 247 ms | 7 | |
| Offline | 252 ms | — | |
| Online | 257 ms | 9 | |
| Online | 257 ms | 21 | |
| Offline | 260 ms | — | |
| Online | 260 ms | 39 | |
| Online | 259 ms | 19 | |
| Online | 257 ms | 13 | |
| Online | 264 ms | 14 | |
| Online | 261 ms | 14 | |
| Online | 258 ms | 11 | |
| Online | 259 ms | 9 | |
| Online | 254 ms | 8 | |
| Online | 257 ms | 8 | |
| Online | 251 ms | 23 | |
| Online | 258 ms | 37 | |
| Online | 254 ms | 25 |

Africa
PVE Domination | RaidBases | Kits
10/60
Last checked 1 m ago
Wiped 1 d ago
Procedural Map

Africa
11/100
Last checked 26 s ago
Wiped 1 d ago
Procedural Map
Africa
0/100
Last checked 6 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.