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ShadowHunter 10x PVE

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232 ms · Chicago

Last checked 1 m ago

12 / 100 players

Procedural Map

10x 51 days live Avg ping 256.2 ms Avg jitter 15.1 ms

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Connect: 196.216.133.238:29000

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First seen 13.08.2026

Next wipe: (in 27 days) Predicted

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
28
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 21 Oct 2 · 17:19 UTC Median daily peak 10 (median of daily peaks, not average population)

Observed daily peak

WipeForce wipe0510152025Sep 3Oct 3

30 full · 0 partial · 1 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0510152025

Server info

Welcome to ShadowHunter 10x PVE - Your Ultimate PvE Rust Adventure!
10x PvE Experience: Explore, build, and conquer without PvP conflict.
Monthly Wipes: Fresh start every month for new adventures.
Raidable NPC Bases: Challenge yourself against formidable NPCs.
Persistent Backpacks: Keep your gear after death.
Guarded Crates, Kits, and Shop: Customizable gameplay options.
PvP Zones: Airfield and Giant Excavator for thrilling battles.
Purge Event: Final 24 hours of each wipe allow raiding and PvP.
Many More Mods: Enhanced gameplay features for an immersive experience.
Join Us Today: Experience Rust like never before on ShadowHunter 10x PVE. See you in the wasteland!

Ping history from Chicago

268.7ms230.5msSep 3Oct 3

Jitter history

28.5ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 232 ms 7
Online 235 ms 14
Online 226 ms 11
Online 239 ms 5
Online 240 ms 1
Online 240 ms 0
Online 235 ms 4
Online 233 ms 6
Online 292 ms 15
Online 233 ms 20
Online 234 ms 7
Online 235 ms 3
Online 235 ms 3
Online 232 ms 4
Online 234 ms 1
Online 233 ms 1
Online 225 ms 0
Online 233 ms 4
Online 227 ms 7
Online 233 ms 4
Online 234 ms 4
Online 227 ms 5
Online 232 ms 5
Online 225 ms 2
Online 233 ms 4
Online 226 ms 1
Online 235 ms 1
Online 235 ms 1
Online 235 ms 5
Online 226 ms 7
Online 233 ms 4
Online 234 ms 6
Online 234 ms 2
Online 226 ms 2
Online 236 ms 3
Online 238 ms 1
Online 226 ms 1
Online 233 ms 1
Online 233 ms 2
Online 225 ms 5
Online 227 ms 3
Online 226 ms 7
Online 259 ms 0
Online 255 ms 2
Online 245 ms 2
Online 247 ms 0
Online 276 ms 0
Online 254 ms 1
Online 244 ms 3
Online 262 ms 7

Other 10x servers in South Africa (low ping)

PVE Domination | RaidBases | Kits

13/60

Last checked 3 m ago

Wiped 2 d ago

15% elapsed85% left

Next wipe in 11 days

10x Gather19 avg wipe peakVanilla

Procedural Map

200 ms· Chicago

0/100

Last checked 8 m ago

Wiped 1 d ago

7% elapsed93% left

Next wipe in 28 days

10x Gather0 avg wipe peakVanilla

Procedural Map

233 ms· Chicago

- 03 Oct - Just wiped

37/50

Last checked 2 m ago

Wiped 6 h ago

10x Gather43 avg wipe peakVanilla

Procedural Map

266 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.