A Shockbyte Rust Server

Server admin? Sign in with Steam to claim this server.

Offline

Last checked 5 m ago

0 / 1 players

Procedural Map

38 days live Avg ping 247.2 ms Avg jitter 26.3 ms Wipe cycle 14 ±5.7 days

Visit website

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 51.79.218.236:29554

Share instant-connect link

Connecting…

Steam should be opening now. Didn't work? Use the button below, or connect manually further down.

Open Steam & Connect

How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 51.79.218.236:29554

Steam link not working? This usually means your browser isn't set up to open steam:// links, or Steam isn't installed on this device. Connect manually instead:

  1. Launch Rust
  2. Press F1 to open the console
  3. Paste the command above (copy button next to it) and press Enter

First seen 26.08.2026

Last wipe: (10 d ago)

Wipe history

Wiped Days since previous
19.7
8.2
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 0 Sep 3 Median daily peak 0 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipe01Sep 3Sep 24

22 full · 0 partial · 9 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

01

Ping history from Chicago

287.8ms222.1msSep 3Sep 24

Jitter history

26.4ms0msSep 3Sep 24

Recent history from Chicago

Checked Status Ping Players
Online 216 ms 0
Online 225 ms 0
Online 224 ms 0
Online 234 ms 0
Online 259 ms 0
Online 232 ms 0
Online 232 ms 0
Online 232 ms 0
Online 231 ms 0
Online 259 ms 0
Online 257 ms 0
Online 230 ms 0
Online 259 ms 0
Online 260 ms 0
Online 243 ms 0
Online 228 ms 0
Online — 0
Online 304 ms 0
Online 268 ms 0
Online 291 ms 0
Online 294 ms 0
Online 277 ms 0
Online 278 ms 0
Online 278 ms 0
Online 281 ms 0
Online 284 ms 0
Online — 0
Online 275 ms 0
Online 285 ms 0
Online 283 ms 0
Online 272 ms 0
Online 305 ms 0
Online 293 ms 0
Online 308 ms 0
Online 283 ms 0
Online 283 ms 0
Online 272 ms 0
Online 294 ms 0
Online 295 ms 0
Online 277 ms 0
Online 280 ms 0
Online 290 ms 0
Online 282 ms 0
Online 299 ms 0
Online 274 ms 0
Online 270 ms 0
Online 303 ms 0
Online 269 ms 0
Online 277 ms 0
Online 280 ms 0

Other servers in Singapore (low ping)

0/4

Last checked 1 m ago

Wiped 2 d ago

0 avg wipe peakVanilla

Procedural Map

207 ms· Chicago

PvE Monthly Vanilla

17/50

Last checked 50 s ago

Wiped 2 d ago

7% elapsed93% left

Next wipe in 27 days

30 avg wipe peakVanilla

Procedural Map

208 ms· Chicago

Jitter0 ms

RusticSea | PvE | RP | PvP Noob-Friendly | V

6/50

Last checked 50 s ago

Wiped 2 d ago

7% elapsed93% left

Next wipe in 27 days

17 avg wipe peakVanilla

Procedural Map

208 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.