

- Duo/Trio
11/120
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
208 ms · Chicago
Jitter 0 ms
Last checked 3 m ago
19 / 50 players
Procedural Map
51 days live Avg ping 209.5 ms Avg jitter 8.3 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 103.107.199.231:28015
First seen 13.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 30 Sep 5 Median daily peak 15 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
[SEA] tRust SG PvE Monthly Vanilla
Monthly, forced wipes only - Community, unmodded, vanilla Rust - with rules
Rules:
NO Killing (No PvP) except oilrigs/underwater labs/deep sea/self defence
NO Raiding
NO Stealing
NO Cheating
Secure your base - No Twig - upgrade! Walls, locked doors, no open windows, nothing close to windows with bars, roof - it's your responsibility to make sure that your things are secure.
Anything left in the open, accessible without breaking anything and unprotected, or protected only by twig is free to all, if you value it, protect it - but, not with traps in public, traps indoors, no problem.
If you see something that's twig or open, give the owner an hour to resolve it, after 1 hour, it's fair game - do not break anything other than twig, and leave the poor bees and chickens alone!
Max one car per person, no hoarding.
Enjoy
This too easy for you? Want something hardcore? Check [SEA] tRust SG Premium Hardcore PvE Monthly
Discord: https://discord.gg/FpFyKbj (or click website button)
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 208 ms | 20 | |
| Online | 208 ms | 17 | |
| Online | 208 ms | 17 | |
| Online | 214 ms | 14 | |
| Online | 214 ms | 6 | |
| Online | 214 ms | 5 | |
| Online | 214 ms | 7 | |
| Online | 214 ms | 17 | |
| Online | 214 ms | 26 | |
| Online | 214 ms | 24 | |
| Offline | — | — | |
| Offline | — | — | |
| Offline | — | — | |
| Online | 208 ms | 8 | |
| Online | 208 ms | 9 | |
| Online | 208 ms | 6 | |
| Online | 208 ms | 10 | |
| Online | 208 ms | 8 | |
| Online | 208 ms | 12 | |
| Online | 208 ms | 4 | |
| Online | 261 ms | 3 | |
| Online | 208 ms | 1 | |
| Online | 208 ms | 3 | |
| Online | 208 ms | 2 | |
| Online | 208 ms | 2 | |
| Online | 208 ms | 3 | |
| Online | 208 ms | 2 | |
| Online | 208 ms | 2 | |
| Online | 208 ms | 2 | |
| Online | 208 ms | 2 | |
| Online | 208 ms | 13 | |
| Online | 208 ms | 3 | |
| Online | 208 ms | 2 | |
| Online | 208 ms | 5 | |
| Online | 208 ms | 1 | |
| Online | 208 ms | 3 | |
| Online | 208 ms | 2 | |
| Online | 208 ms | 0 | |
| Online | 208 ms | 2 | |
| Online | 208 ms | 5 | |
| Online | 208 ms | 6 | |
| Online | 208 ms | 9 | |
| Online | 208 ms | 4 | |
| Online | 208 ms | 2 | |
| Online | 208 ms | 4 | |
| Online | 208 ms | 2 | |
| Online | 208 ms | 2 | |
| Online | 208 ms | 2 | |
| Online | 208 ms | 1 | |
| Online | 208 ms | 4 |


- Duo/Trio
11/120
Last checked 2 m ago
Wiped 1 d ago
Procedural Map


Swift Trio Loot++|PvP|MyMini|SkinBox|x10
4/200
Last checked 51 s ago
Wiped 1 d ago
RusticSea | PvE | RP | PvP Noob-Friendly | V
11/50
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.