

- Duo/Trio
13/120
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
208 ms · Chicago
Jitter 0 ms
Last checked 2 s ago
12 / 50 players
Procedural Map
50 days live Avg ping 209.2 ms Avg jitter 7.8 ms Wipe halving: 2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 103.107.199.231:28075
First seen 13.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 24 Oct 2 · 13:48 UTC Median daily peak 11 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
No raiding, killing or stealing is allowed in the server.
禁止偷家拆家杀人 违反者直接封禁
PvP only in Deep Sea.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 208 ms | 8 | |
| Online | 208 ms | 9 | |
| Online | 208 ms | 7 | |
| Online | 214 ms | 6 | |
| Online | 214 ms | 3 | |
| Online | 214 ms | 3 | |
| Online | 214 ms | 5 | |
| Online | 214 ms | 13 | |
| Online | 219 ms | 19 | |
| Online | 214 ms | 21 | |
| Offline | — | — | |
| Online | 214 ms | 13 | |
| Online | 214 ms | 7 | |
| Online | 208 ms | 9 | |
| Online | 208 ms | 6 | |
| Online | 208 ms | 5 | |
| Online | 208 ms | 9 | |
| Online | 208 ms | 10 | |
| Online | 208 ms | 3 | |
| Online | 208 ms | 3 | |
| Online | 208 ms | 6 | |
| Online | 208 ms | 4 | |
| Online | 208 ms | 3 | |
| Online | 208 ms | 3 | |
| Online | 208 ms | 2 | |
| Online | 208 ms | 2 | |
| Online | 208 ms | 2 | |
| Online | 208 ms | 3 | |
| Online | 208 ms | 4 | |
| Online | 208 ms | 4 | |
| Online | 208 ms | 2 | |
| Online | 208 ms | 3 | |
| Online | 208 ms | 2 | |
| Online | 208 ms | 4 | |
| Online | 208 ms | 2 | |
| Online | 208 ms | 2 | |
| Online | 208 ms | 2 | |
| Online | 208 ms | 3 | |
| Online | 208 ms | 5 | |
| Online | 208 ms | 4 | |
| Online | 208 ms | 5 | |
| Online | 208 ms | 2 | |
| Online | 208 ms | 3 | |
| Online | 208 ms | 2 | |
| Online | 208 ms | 5 | |
| Online | 208 ms | 4 | |
| Online | 208 ms | 4 | |
| Online | 208 ms | 2 | |
| Online | 208 ms | 3 | |
| Online | 208 ms | 4 |


- Duo/Trio
13/120
Last checked 4 m ago
Wiped 1 d ago
Procedural Map

Asia
Beginners PVE 2X|Solo/Duo
10/80
Last checked 3 m ago
Wiped 1 d ago
Procedural Map


Swift Trio Loot++|PvP|MyMini|SkinBox|x10
5/200
Last checked 3 m ago
Wiped 1 d ago
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.