Crew Rust Server

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Offline

Last checked 3 h ago

0 / 20 players

Procedural Map

39 days live Avg ping 263.6 ms Avg jitter 24.7 ms

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Connect: 148.113.33.44:21982

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How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
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First seen 25.08.2026

Last wipe: (29 d ago)

Wipe history

Wiped Days since previous
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 4 Sep 3 Median daily peak 0 (median of daily peaks, not average population)

Observed daily peak

Force wipe01234Sep 3Sep 25

23 full · 0 partial · 8 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

Not enough wipe history yet to compare cycles — this fills in as more wipes complete.

Ping history from Chicago

299.5ms245.8msSep 3Sep 25

Jitter history

26.7ms0msSep 3Sep 25

Recent history from Chicago

Checked Status Ping Players
Online 250 ms 0
Online 244 ms 0
Online 244 ms 0
Online 247 ms 0
Online 249 ms 0
Online 244 ms 0
Online 247 ms 0
Online 251 ms 0
Online 245 ms 0
Online 247 ms 0
Online 243 ms 0
Online 247 ms 0
Online 249 ms 0
Online 243 ms 0
Online 248 ms 0
Online 251 ms 0
Online 247 ms 0
Online 244 ms 0
Online 243 ms 0
Online 248 ms 0
Online 244 ms 0
Online 302 ms 0
Online 301 ms 0
Online 299 ms 0
Online 294 ms 0
Online 297 ms 0
Online 298 ms 0
Offline 294 ms —
Offline 307 ms —
Online 298 ms 0
Online 298 ms 0
Online 300 ms 0
Online 294 ms 0
Online 302 ms 0
Online 294 ms 0
Offline 300 ms —
Online 301 ms 0
Online 298 ms 0
Online 300 ms 0
Offline — —
Online 304 ms 0
Online — 0
Online 297 ms 0
Online 297 ms 0
Online 296 ms 0
Online 299 ms 0
Online 304 ms 0
Online 296 ms 0
Online 299 ms 0
Online 300 ms 0

Other servers in India (low ping)

- Weekly | Biweekly BP | Skins

0/100

Last checked 1 m ago

Wiped 1 d ago

27% elapsed73% left

Next wipe in 5 days

24 avg wipe peakVanilla

Procedural Map

207 ms· Chicago

0/50

Last checked 3 m ago

Wiped 1 d ago

0 avg wipe peakVanilla

Procedural Map

213 ms· Chicago

Vanilla (Previously Badnaam 2.0)

26/100

Last checked 31 s ago

Wiped 1 d ago

4% elapsed96% left

Next wipe in 28 days

88 avg wipe peakVanilla

Custom Map

232 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.