MAIN | PIXEL RUST | x2 | EU | UA | FULL WIPE 01.10 banner

MAIN | PIXEL RUST | x2 | EU | UA | FULL WIPE 01.10

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111 ms · Chicago

Jitter 1.2 ms

Last checked 1 m ago

168 / 500 players

Custom Map

2x 56 days live Avg ping 110 ms Avg jitter 1.3 ms Wipe halving: 2 days Wipe cycle 7.1 ±0.1 days

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Connect: 51.195.61.23:28015

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First seen 07.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
7.2
7
7
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 572 Sep 24 · 18:17 UTC Median daily peak 70 (median of daily peaks, not average population)

Observed daily peak

WipeWipeWipeForce wipe0200400600Aug 7Oct 3

58 full · 0 partial · 0 offline · 33 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0200400600

Server info

PIXEL RUST - сучасний український Rust-сервер, створений для комфортної та захопливої гри. Унікальні системи, BattlePass, регулярні івенти, зручні меню та збалансований розвиток без зайвого ускладнення класичного Rust-геймплею. Сервер постійно розвивається, отримує новий контент та покращення з урахуванням побажань спільноти. PIXEL RUST is a modern Ukrainian Rust server built for a smooth and engaging gameplay experience. Unique systems, BattlePass, regular events, convenient menus, and balanced progression without unnecessary changes to the classic Rust gameplay. The server is constantly evolving with new content and improvements based on community feedback. Website: pixelrust.online | Discord: discord.gg/pixelrust

Ping history from Chicago

110.8ms108.3msSep 3Oct 3

Jitter history

2.1ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 111 ms 179
Online 109 ms 143
Online 111 ms 72
Online 112 ms 22
Online 110 ms 21
Online 111 ms 56
Online 110 ms 146
Online 110 ms 242
Online 111 ms 289
Online 111 ms 261
Online 112 ms 260
Online 111 ms 236
Online 110 ms 171
Online 110 ms 115
Online 108 ms 49
Online 111 ms 42
Online 111 ms 93
Online 111 ms 206
Online 111 ms 396
Online 111 ms 12
Online 109 ms 8
Online 111 ms 3
Online 111 ms 3
Online 111 ms 5
Online 109 ms 0
Online 109 ms 0
Online 111 ms 0
Online 111 ms 5
Online 109 ms 7
Online 111 ms 14
Online 111 ms 9
Online 111 ms 15
Online 109 ms 9
Online 109 ms 3
Online 111 ms 0
Online 111 ms 1
Online 111 ms 0
Online 111 ms 4
Online 111 ms 6
Online 111 ms 23
Online 111 ms 20
Online 111 ms 20
Online 111 ms 11
Online 111 ms 8
Online 110 ms 9
Online 111 ms 3
Online 111 ms 1
Online 109 ms 5
Online 111 ms 14
Online 110 ms 35

Other 2x servers in Germany (low ping)

2x Solo|Duo 50% Upkeep

0/100

Last checked 4 m ago

Wiped 1 d ago

2x GatherMax 21 avg wipe peakVanilla

Procedural Map

23 ms· Chicago

Jitter0.6 ms

Max 5 Team Month Wipe

0/50

Last checked 5 m ago

Wiped 1 d ago

2x GatherMax 51 avg wipe peakVanilla

Procedural Map

94 ms· Chicago

Jitter2.3 ms

| Biweekly | Main | JUST WIPED 01.10

0/100

Last checked 4 m ago

Wiped 1 d ago

12% elapsed88% left

Next wipe in 12 days

2x Gather3 avg wipe peakVanilla

Procedural Map

95 ms· Chicago

Jitter3.5 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.