
Shady 80s Baby
Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 6 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
111 ms · Chicago
Jitter 1.4 ms
Last checked 2 m ago
196 / 500 players
Custom Map
2x 57 days live Avg ping 110 ms Avg jitter 1.3 ms Wipe halving: 2 days Wipe cycle 7.1 ±0.1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 51.195.61.23:28015
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 7.2 | |
| 7 | |
| 7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 572 Sep 24 · 18:17 UTC Median daily peak 187 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
PIXEL RUST - сучасний український Rust-сервер, створений для комфортної та захопливої гри. Унікальні системи, BattlePass, регулярні івенти, зручні меню та збалансований розвиток без зайвого ускладнення класичного Rust-геймплею. Сервер постійно розвивається, отримує новий контент та покращення з урахуванням побажань спільноти. PIXEL RUST is a modern Ukrainian Rust server built for a smooth and engaging gameplay experience. Unique systems, BattlePass, regular events, convenient menus, and balanced progression without unnecessary changes to the classic Rust gameplay. The server is constantly evolving with new content and improvements based on community feedback. Website: pixelrust.online | Discord: discord.gg/pixelrust
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 111 ms | 179 | |
| Online | 109 ms | 143 | |
| Online | 111 ms | 72 | |
| Online | 112 ms | 22 | |
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| Online | 111 ms | 56 | |
| Online | 110 ms | 146 | |
| Online | 110 ms | 242 | |
| Online | 111 ms | 289 | |
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| Online | 112 ms | 260 | |
| Online | 111 ms | 236 | |
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| Online | 108 ms | 49 | |
| Online | 111 ms | 42 | |
| Online | 111 ms | 93 | |
| Online | 111 ms | 206 | |
| Online | 111 ms | 396 | |
| Online | 111 ms | 12 | |
| Online | 109 ms | 8 | |
| Online | 111 ms | 3 | |
| Online | 111 ms | 3 | |
| Online | 111 ms | 5 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 5 | |
| Online | 109 ms | 7 | |
| Online | 111 ms | 14 | |
| Online | 111 ms | 9 | |
| Online | 111 ms | 15 | |
| Online | 109 ms | 9 | |
| Online | 109 ms | 3 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 1 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 4 | |
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| Online | 111 ms | 23 | |
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| Online | 111 ms | 8 | |
| Online | 110 ms | 9 | |
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| Online | 111 ms | 1 | |
| Online | 109 ms | 5 | |
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| Online | 110 ms | 35 |

Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 6 m ago
Wiped 1 d ago
Procedural Map

Europe
Max 5 Team Month Wipe
0/50
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
Europe
| No Limit | Wipe 04.09]
0/40
Last checked 2 m ago
Wiped 4 h ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.