EU Calm x2 | Biweekly | Main | JUST WIPED 01.10 banner

EU Calm x2 | Biweekly | Main | JUST WIPED 01.10

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95 ms · Chicago

Jitter 3.5 ms

Last checked 5 m ago

0 / 100 players

Procedural Map

2x 56 days live Avg ping 98.7 ms Avg jitter 7.4 ms Wipe cycle 9.3 ±3.3 days

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Connect: 157.85.95.66:28015

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First seen 07.08.2026

Next wipe: (in 12 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
7
14
7
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 4 Sep 27 · 17:19 UTC Median daily peak 1.5 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeWipeForce wipe01234Sep 3Oct 3

30 full · 0 partial · 1 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

01234

Server info

Map+BP wipe every two weeks at 19:00 London Time
No team limit | 50% Offline Protection and Upkeep
---
No toxicity. No pay-to-win. No cheating/exploiting!
Website: calmservers.com
Vote and get rewards: rustservers.gg/server/5937549/vote
AutoTurretAuth | Sort Button
Custom Loot Pool - Increased Stacks - Sort Button - Quick Recycle
Minicopters spawn on roads - Airdrop markers on map
5-minute Hackable crates - Heli crashes anywhere
Starter Kit - Vote to skip night and more!
Next wipe: Thursday - October 1st at 7 PM
We are building a community - not a single wipe server!
Type /rules in game to see our rules

Ping history from Chicago

119.8ms96msSep 3Oct 3

Jitter history

27ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 95 ms 0
Online 100 ms 0
Online 99 ms 0
Online 95 ms 0
Online 101 ms 0
Online 99 ms 1
Online 96 ms 1
Online 100 ms 0
Online 95 ms 2
Online 100 ms 0
Online 95 ms 0
Online 95 ms 0
Online 95 ms 0
Online 95 ms 0
Online 100 ms 1
Online 95 ms 1
Online 95 ms 0
Online 100 ms 0
Online 96 ms 0
Online 100 ms 0
Online 100 ms 0
Online 95 ms 0
Online 99 ms 0
Online 97 ms 0
Online 99 ms 0
Online 95 ms 0
Online 101 ms 0
Online 99 ms 0
Online 96 ms 0
Online 97 ms 0
Online 99 ms 0
Online 101 ms 0
Online 100 ms 0
Online 95 ms 0
Online 100 ms 0
Online 95 ms 0
Online 99 ms 0
Online 95 ms 0
Online 95 ms 0
Online 100 ms 0
Online 100 ms 1
Online 100 ms 0
Online 99 ms 0
Online 99 ms 0
Online 100 ms 0
Online 100 ms 0
Online 95 ms 0
Online 95 ms 0
Online 100 ms 1
Online 95 ms 2

Other 2x servers in Germany (low ping)

2x Solo|Duo 50% Upkeep

0/100

Last checked 5 m ago

Wiped 1 d ago

2x GatherMax 21 avg wipe peakVanilla

Procedural Map

23 ms· Chicago

Jitter0.6 ms

Max 5 Team Month Wipe

0/50

Last checked 6 m ago

Wiped 1 d ago

2x GatherMax 51 avg wipe peakVanilla

Procedural Map

94 ms· Chicago

Jitter2.3 ms

Club 2x Softcore | Solo/Duo | Monthly/No BP Wipe

0/75

Last checked 2 m ago

Wiped 1 d ago

6% elapsed94% left

Next wipe in 28 days

2x GatherMax 2No BP wipe2 avg wipe peakVanilla

Procedural Map

95 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.