
Shady 80s Baby
Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 15 s ago
Wiped 1 d ago
Procedural Map
[EU] OPC Rust Club 2x Softcore | Solo/Duo | Monthly/No BP Wipe Server admin? Sign in with Steam to claim this server.
95 ms · Chicago
Jitter 0 ms
Last checked 6 m ago
0 / 75 players
Procedural Map
2x Max 2 No BP wipe 53 days live Avg ping 98.6 ms Avg jitter 7.4 ms Wipe cycle 14 ±8.3 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 202.36.95.226:25526
First seen 10.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 22.3 | |
| 5.7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 7 Sep 13 · 18:01 UTC Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to OPC Rust Club!
Freshly launched European Solo/Duo server. Everyone is welcome!
SERVER HIGHLIGHTS:
- TEAM LIMIT: Max 2 Players (Strict Solo / Duo)
- NO BP WIPE: Learned blueprints never reset!
- Unlocked blueprints are automatically shared with your teammate!
- LOW DECAY: 50% reduced base decay rate
- 50% KEEP LOOT: Keep half of your inventory upon death!
- RAID HOURS: Daily 20:00 - 23:00 CEST (No 4 AM offline raids)
- SOFTCORE: Reclaim system & terminals at Safezones
- 5x RECYCLER SPEED: Ultra-fast recycling
- INSTANT CRAFT & QUICK SMELT: Instant crafting & sorted smelting
- 45m DAY / 5m NIGHT: Extended daylight for roaming
- 2x LOOT & RESOURCES: (1x Blueprints)
- INFOPANEL & DEATHNOTES: Clean interface & killfeed
- Friendly neighbors and trade alliances are allowed.
Enjoy tell your friends!
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 95 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 99 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 99 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 101 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 99 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 97 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 96 ms | 1 | |
| Online | 95 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 96 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 99 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 95 ms | 0 |

Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 15 s ago
Wiped 1 d ago
Procedural Map

Europe
Max 5 Team Month Wipe
0/50
Last checked 1 m ago
Wiped 1 d ago
Procedural Map


Europe
| Biweekly | Main | JUST WIPED 01.10
0/100
Last checked 1 s ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.