
Shady 80s Baby
Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 7 m ago
Wiped 1 d ago
Procedural Map
EU/UA | ВОЛЯ RUST 2X | Monday Wipe 07,09 Server admin? Sign in with Steam to claim this server.
Offline
Last checked 3 h ago
0 / 100 players
Procedural Map
2x 57 days live Avg ping 108.9 ms Avg jitter 2 ms Wipe halving: 2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 51.195.61.84:28016
First seen 07.08.2026
Last wipe: (26 d ago)
| Wiped | Days since previous |
|---|---|
| 3.8 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 45 Sep 7 Median daily peak 8 (median of daily peaks, not average population)
Observed daily peak
13 full · 0 partial · 18 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
VOLIA RUST | 2X | WEEKLY WIPE
Freedom. Survival. Fair play.
- 2x rates — faster progress without losing the Rust feel
- Weekly wipes:
• Week 1 — FULL WIPE
• Week 2 — MAP WIPE
- Anti-Cheat + active admins
- Stable server 24/7
- Ukrainian & international community
Discord: discord.gg/FJJYfhqvgj
TikTok: @volia.rust
ВОЛЯ RUST | 2X | WEEKLY WIPE
Свобода. Виживання. Чесна гра.
- 2x — швидкий старт без втрати атмосфери
- Щотижневі вайпи:
• Week 1 — FULL WIPE
• Week 2 — MAP WIPE
- Anti-Cheat + активні адміни
- Стабільний сервер 24/7
- Українська та міжнародна спільнота
Discord: discord.gg/FJJYfhqvgj
TikTok: @volia.rust
| Checked | Status | Ping | Players |
|---|---|---|---|
| Offline | — | — | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 111 ms | 1 | |
| Online | 110 ms | 2 | |
| Online | 105 ms | 1 | |
| Online | 105 ms | 1 | |
| Online | 106 ms | 2 | |
| Online | 103 ms | 2 | |
| Online | 106 ms | 1 | |
| Online | 110 ms | 1 | |
| Online | 102 ms | 1 | |
| Online | 109 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 103 ms | 2 | |
| Online | 106 ms | 2 | |
| Online | 105 ms | 4 | |
| Offline | 103 ms | — | |
| Online | 105 ms | 3 | |
| Online | 105 ms | 4 | |
| Online | 106 ms | 2 | |
| Online | 110 ms | 3 | |
| Online | 110 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 110 ms | 1 | |
| Online | 110 ms | 2 | |
| Online | 111 ms | 7 | |
| Online | 109 ms | 2 | |
| Online | 110 ms | 4 | |
| Online | 109 ms | 3 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 1 | |
| Online | 108 ms | 2 | |
| Online | 108 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 109 ms | 4 | |
| Online | 110 ms | 3 | |
| Online | 109 ms | 3 | |
| Online | 111 ms | 5 | |
| Online | 108 ms | 1 | |
| Online | 110 ms | 1 | |
| Online | 111 ms | 1 | |
| Online | 110 ms | 2 | |
| Online | 109 ms | 1 | |
| Online | 110 ms | 0 |

Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 7 m ago
Wiped 1 d ago
Procedural Map

Europe
Max 5 Team Month Wipe
0/50
Last checked 54 s ago
Wiped 1 d ago
Procedural Map


Europe
| Biweekly | Main | JUST WIPED 01.10
0/100
Last checked 8 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.