
Shady 80s Baby
Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
EU/UA | ВОЛЯ RUST 2X | Monday Wipe 07,09 Server admin? Sign in with Steam to claim this server.
Offline
Last checked 22 m ago
0 / 100 players
Procedural Map
2x 57 days live Avg ping 108.9 ms Avg jitter 2 ms Wipe halving: 2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 51.195.61.84:28016
First seen 07.08.2026
Last wipe: (26 d ago)
| Wiped | Days since previous |
|---|---|
| 3.8 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 138 Aug 25 Median daily peak 9.5 (median of daily peaks, not average population)
Observed daily peak
40 full · 0 partial · 18 offline · 33 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
VOLIA RUST | 2X | WEEKLY WIPE
Freedom. Survival. Fair play.
- 2x rates — faster progress without losing the Rust feel
- Weekly wipes:
• Week 1 — FULL WIPE
• Week 2 — MAP WIPE
- Anti-Cheat + active admins
- Stable server 24/7
- Ukrainian & international community
Discord: discord.gg/FJJYfhqvgj
TikTok: @volia.rust
ВОЛЯ RUST | 2X | WEEKLY WIPE
Свобода. Виживання. Чесна гра.
- 2x — швидкий старт без втрати атмосфери
- Щотижневі вайпи:
• Week 1 — FULL WIPE
• Week 2 — MAP WIPE
- Anti-Cheat + активні адміни
- Стабільний сервер 24/7
- Українська та міжнародна спільнота
Discord: discord.gg/FJJYfhqvgj
TikTok: @volia.rust
| Checked | Status | Ping | Players |
|---|---|---|---|
| Offline | — | — | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 111 ms | 1 | |
| Online | 110 ms | 2 | |
| Online | 105 ms | 1 | |
| Online | 105 ms | 1 | |
| Online | 106 ms | 2 | |
| Online | 103 ms | 2 | |
| Online | 106 ms | 1 | |
| Online | 110 ms | 1 | |
| Online | 102 ms | 1 | |
| Online | 109 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 103 ms | 2 | |
| Online | 106 ms | 2 | |
| Online | 105 ms | 4 | |
| Offline | 103 ms | — | |
| Online | 105 ms | 3 | |
| Online | 105 ms | 4 | |
| Online | 106 ms | 2 | |
| Online | 110 ms | 3 | |
| Online | 110 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 110 ms | 1 | |
| Online | 110 ms | 2 | |
| Online | 111 ms | 7 | |
| Online | 109 ms | 2 | |
| Online | 110 ms | 4 | |
| Online | 109 ms | 3 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 1 | |
| Online | 108 ms | 2 | |
| Online | 108 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 109 ms | 1 | |
| Online | 109 ms | 4 | |
| Online | 110 ms | 3 | |
| Online | 109 ms | 3 | |
| Online | 111 ms | 5 | |
| Online | 108 ms | 1 | |
| Online | 110 ms | 1 | |
| Online | 111 ms | 1 | |
| Online | 110 ms | 2 | |
| Online | 109 ms | 1 | |
| Online | 110 ms | 0 |

Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 1 m ago
Wiped 2 d ago
Procedural Map


Europe
| Biweekly | 6 MAX | Shared BPs
0/40
Last checked 8 m ago
Wiped 3 h ago
Procedural Map


Europe
- X2 | Solo/Duo/Trio/Quad |
9/100
Last checked 4 m ago
Wiped 2 d ago
Custom Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.