MONKE | VANILLA | IND

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Offline

Last checked 2 h ago

0 / 100 players

Procedural Map

41 days live Avg ping 270.1 ms Avg jitter 24.8 ms

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 122.176.101.130:28015

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  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 122.176.101.130:28015

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First seen 23.08.2026

Last wipe: (30 d ago)

Wipe history

Wiped Days since previous
—

Ping history from Chicago

330ms258.9msSep 4Sep 9

Jitter history

8.8ms0msSep 4Sep 9

Recent history from Chicago

Checked Status Ping Players
Online 275 ms 0
Online 272 ms 0
Online 255 ms 0
Online 265 ms 0
Online 253 ms 0
Online 255 ms 0
Online 253 ms 0
Online 250 ms 0
Online 263 ms 0
Online 262 ms 0
Online 272 ms 0
Online 257 ms 0
Online 260 ms 0

Other servers in India (low ping)

0/50

Last checked 6 m ago

Wiped 2 d ago

0 avg wipe peakVanilla

Procedural Map

201 ms· Chicago

- Creative | Build | Noclip

0/50

Last checked 46 s ago

Wiped 2 d ago

0 avg wipe peakVanilla

Intoxicated Sandbox

207 ms· Chicago

- Weekly | Biweekly BP | Skins

1/100

Last checked 1 m ago

Wiped 2 d ago

31% elapsed69% left

Next wipe in 4 days

24 avg wipe peakVanilla

Procedural Map

231 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.