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Rustylatam RDS

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135 ms · Chicago

Last checked 13 s ago

5 / 40 players

Procedural Map

44 days live Avg ping 168.5 ms Avg jitter 30.7 ms Wipe cycle 14 ±0.3 days

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Connect: 45.236.90.145:28802

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First seen 20.08.2026

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
14.2
13.7
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 7 Oct 2 · 01:17 UTC Median daily peak 3 (median of daily peaks, not average population)

Observed daily peak

Wipe02468Sep 27Oct 3

7 full · 0 partial · 0 offline · 1 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

02468

Server info

Bienvenido a RustyLatam, un server para los que recien estan aprendiendo a jugar ,espero que lo pases bien. Favor Leer y seguir las reglas. Server Bisemanal. Las bases en este server estan protegidas de raideos por un pluggin, es deber de cada player mantener la proteccion si no quiere ser raideado, la proteccion se quita al decimo dia del wipe, por lo que se permiten los raideos desde el segundo dia. Los primeros dos dias es de paz, por ende no puedes ni debes raidear bases de otros players. Server para aprender, andar de chill, no trihard, y recuerda respetar a los demas y mantener una sana convivencia, RECUERDA DEJAR PROTEGIDA TU BASE CON SCRAP EN TU TC, SI NO TE CONVERTIRAS EN TIESO, CALVO, MARRANO, PUERCO!, contamos con eventos de raideable bases, Event Monuments, Dangerous Treasoures, Guarded Crates.

Ping history from Chicago

202.2ms129msSep 4Oct 3

Jitter history

31.8ms0msSep 4Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 135 ms 4
Online 135 ms 0
Online 135 ms 0
Online 135 ms 1
Online 135 ms 0
Online 193 ms 2
Online 194 ms 1
Online 137 ms 1
Online 132 ms 3
Online 132 ms 2
Online 193 ms 1
Online 191 ms 2
Online 189 ms 1
Online 190 ms 0
Online 190 ms 0
Online 190 ms 0
Online 192 ms 3
Online 190 ms 7
Online 192 ms 3
Online 190 ms 2
Online 192 ms 1
Online 192 ms 0
Online 190 ms 0
Online 190 ms 1
Online 194 ms 2
Online 192 ms 0
Online 194 ms 1
Online 190 ms 0
Online 191 ms 0
Online 191 ms 0
Online 190 ms 0
Online 190 ms 0
Online 190 ms 0
Online 190 ms 0
Online 189 ms 0
Online 195 ms 0
Online 190 ms 0
Online 190 ms 0
Online 129 ms 0
Online 129 ms 0
Online 129 ms 0
Online 129 ms 0
Online 129 ms 0
Online 129 ms 0
Online 129 ms 0
Online 129 ms 2
Online 129 ms 1
Online 129 ms 0
Online 129 ms 0
Online 129 ms 0

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135 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.