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Red Raisin PVE

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135 ms · Chicago

Jitter 0 ms

Last checked 1 m ago

3 / 30 players

Procedural Map

44 days live Avg ping 168.7 ms Avg jitter 31 ms Wipe cycle 14 ±0.1 days

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Connect: 45.236.90.177:26193

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How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 45.236.90.177:26193

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  2. Press F1 to open the console
  3. Paste the command above (copy button next to it) and press Enter

First seen 20.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
14.1
13.9
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 30 Sep 3 Median daily peak 13 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeForce wipe0102030Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0102030

Server info

Bienvenido a RED RAISIN, un servidor PvE tranquilo donde puedes disfrutar de todos los aspectos de RUST.

- Wipe mapa bisemanal
- Wipe planos solo cuando forzado por FP (Wipes personalizado)

Cuenta con diversas mejoras de calidad de vida

Comandos:
/comandos /rank /report /remove /wipeplanos /infowipe

Eventos:
Convoy
Bases Raideables
Evento Aeródromo
Sputnik
Armored Train

El PvP y raideo han sido deshabilitados.

Visítanos en nuestro canal de Discord, https://discord.gg/rAsV5FEzcM

Ping history from Chicago

200.4ms129msSep 3Oct 3

Jitter history

31.8ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 135 ms 3
Online 135 ms 7
Online 135 ms 12
Online 191 ms 16
Online 192 ms 10
Online 131 ms 8
Online 131 ms 13
Online 132 ms 7
Online 191 ms 8
Online 190 ms 6
Online 192 ms 5
Online 189 ms 1
Online 189 ms 6
Online 201 ms 10
Online 195 ms 14
Online 200 ms 17
Online 190 ms 15
Online 192 ms 16
Online 192 ms 0
Online 190 ms 3
Online 192 ms 1
Online 191 ms 0
Online 190 ms 0
Online 190 ms 4
Online 195 ms 3
Online 192 ms 1
Online 194 ms 5
Online 189 ms 3
Offline 264 ms —
Online 191 ms 2
Online 193 ms 1
Online 193 ms 0
Online 190 ms 0
Online 190 ms 0
Online 191 ms 2
Online 193 ms 1
Online 192 ms 3
Online 187 ms 3
Online 129 ms 3
Online 129 ms 1
Online 129 ms 2
Online 129 ms 0
Online 129 ms 0
Online 129 ms 1
Online 129 ms 2
Online 129 ms 0
Online 129 ms 1
Online 129 ms 4
Online 129 ms 4
Online 129 ms 1

Other servers in Chile (low ping)

[LATAM] SOLO NOOB

South America

Solo/Duo/Trio | 01/10 Full Wipe

73/200

Last checked 1 m ago

Wiped 1 d ago

Max 3375 avg wipe peakVanilla

FPS+ LatamGS.com

135 ms· Chicago

Jitter32.3 ms

[LATAM] SOLO NOOB

South America

X2 Solo/Duo/Trio | 02/10 Full Wipe

62/100

Last checked 1 m ago

Wiped 16 h ago

2x GatherMax 3181 avg wipe peakVanilla

FPS+ LatamGS.com

135 ms· Chicago

Jitter32.3 ms

| 02/10 Full Wipe

56/200

Last checked 2 m ago

Wiped 16 h ago

173 avg wipe peakVanilla

FPS+ LunaRust.com

135 ms· Chicago

Jitter32.9 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.