
SAC 10X-PVP Kits
North America
Free-SusRust X10
1/200
Last checked 4 m ago
Wiped 1 d ago
Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free Server admin? Sign in with Steam to claim this server.
26 ms · Chicago
Last checked 4 m ago
1 / 30 players
Procedural Map
10x Modded 45 days live Avg ping 25.8 ms Avg jitter 1.8 ms Wipe halving: 2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 70.185.222.20:28015
First seen 19.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 4 Sep 29 · 01:40 UTC Median daily peak 0.5 (median of daily peaks, not average population)
Observed daily peak
18 full · 0 partial · 28 offline · 45 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Join our unique Rust PVE server for the ultimate survival experience! Enjoy a no-kill, no-raiding environment until the purge, and a 10x gather rate to speed up your progress. Engage in exciting PVP zones and events that add variety and challenge to your gameplay. Our pay-to-win free system ensures everyone can purchase everything through dedicated currencies—Scrap, RP, and server economics—so you can earn your way to the top without spending real money, maintaining a fair and micro-purchase free experience. However, if you choose to donate to the server you can get top tier kits quicker. Customize your journey with Kits and skins, regularly updated to keep things fresh. Whether you're a builder, explorer, or strategist, this server offers the best Rust experience around—come join us and thrive!
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 26 ms | 0 | |
| Online | 26 ms | 0 | |
| Online | 25 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 26 ms | 0 | |
| Online | 27 ms | 2 | |
| Online | 27 ms | 2 | |
| Online | 26 ms | 0 | |
| Online | 27 ms | 0 | |
| Online | 26 ms | 0 | |
| Online | 26 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 26 ms | 0 | |
| Online | 27 ms | 0 | |
| Online | 26 ms | 0 | |
| Online | 28 ms | 1 | |
| Online | 28 ms | 3 | |
| Online | 26 ms | 0 | |
| Online | 26 ms | 0 | |
| Online | 26 ms | 0 | |
| Online | 26 ms | 0 | |
| Online | 27 ms | 0 | |
| Online | 21 ms | 0 | |
| Online | 27 ms | 0 | |
| Online | 26 ms | 0 | |
| Online | 27 ms | 0 | |
| Online | 27 ms | 0 | |
| Online | 30 ms | 0 | |
| Online | 26 ms | 0 | |
| Online | 26 ms | 0 | |
| Online | 26 ms | 0 | |
| Online | 26 ms | 0 | |
| Online | 26 ms | 0 | |
| Online | 25 ms | 0 | |
| Online | 25 ms | 0 | |
| Online | 27 ms | 0 | |
| Online | 27 ms | 0 | |
| Online | 27 ms | 0 | |
| Online | 26 ms | 0 | |
| Online | 27 ms | 0 | |
| Online | 26 ms | 1 | |
| Online | 25 ms | 0 | |
| Online | 21 ms | 0 | |
| Online | 25 ms | 0 | |
| Online | 26 ms | 0 | |
| Online | 28 ms | 0 | |
| Online | 29 ms | 0 | |
| Online | 26 ms | 2 | |
| Online | 22 ms | 0 | |
| Online | 21 ms | 0 |

North America
Free-SusRust X10
1/200
Last checked 4 m ago
Wiped 1 d ago

North America
10x | Kits | Loot+ | Raidable bases | Skill Tree
2/100
Last checked 2 m ago
Wiped 1 d ago
Procedural Map

North America
Furious|10X|PVE|Events|MegaMods
0/100
Last checked 2 m ago
Wiped 1 d ago
Best modded servers
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.