Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free banner

Let's Go! US |10X TruePVE|RaidableBases|24/7DeepSea|MyMini|Free

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24 ms · Chicago

Jitter 1.4 ms

Last checked 28 s ago

0 / 30 players

Procedural Map

10x Modded 45 days live Avg ping 25.8 ms Avg jitter 1.8 ms Wipe halving: 2 days

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Connect: 70.185.222.20:28015

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First seen 19.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
28
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 4 Sep 29 · 01:40 UTC Median daily peak 3 (median of daily peaks, not average population)

Observed daily peak

Force wipe01234Sep 27Oct 3

7 full · 0 partial · 24 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

01234

Server info

Join our unique Rust PVE server for the ultimate survival experience! Enjoy a no-kill, no-raiding environment until the purge, and a 10x gather rate to speed up your progress. Engage in exciting PVP zones and events that add variety and challenge to your gameplay. Our pay-to-win free system ensures everyone can purchase everything through dedicated currencies—Scrap, RP, and server economics—so you can earn your way to the top without spending real money, maintaining a fair and micro-purchase free experience. However, if you choose to donate to the server you can get top tier kits quicker. Customize your journey with Kits and skins, regularly updated to keep things fresh. Whether you're a builder, explorer, or strategist, this server offers the best Rust experience around—come join us and thrive!




Ping history from Chicago

26.5ms24.3msSep 27Oct 3

Jitter history

2.1ms0.5msSep 27Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 24 ms 1
Online 26 ms 0
Online 26 ms 0
Online 25 ms 0
Online 24 ms 0
Online 26 ms 0
Online 27 ms 2
Online 27 ms 2
Online 26 ms 0
Online 27 ms 0
Online 26 ms 0
Online 26 ms 0
Online 20 ms 0
Online 26 ms 0
Online 27 ms 0
Online 26 ms 0
Online 28 ms 1
Online 28 ms 3
Online 26 ms 0
Online 26 ms 0
Online 26 ms 0
Online 26 ms 0
Online 27 ms 0
Online 21 ms 0
Online 27 ms 0
Online 26 ms 0
Online 27 ms 0
Online 27 ms 0
Online 30 ms 0
Online 26 ms 0
Online 26 ms 0
Online 26 ms 0
Online 26 ms 0
Online 26 ms 0
Online 25 ms 0
Online 25 ms 0
Online 27 ms 0
Online 27 ms 0
Online 27 ms 0
Online 26 ms 0
Online 27 ms 0
Online 26 ms 1
Online 25 ms 0
Online 21 ms 0
Online 25 ms 0
Online 26 ms 0
Online 28 ms 0
Online 29 ms 0
Online 26 ms 2
Online 22 ms 0

Other 10x servers in United States (low ping)

SAC 10X-PVP Kits

North America

Free-SusRust X10

0/200

Last checked 6 m ago

Wiped 1 d ago

10x Gather3 avg wipe peakVanilla

1 ms· Chicago

Jitter0 ms

Rust R Us

North America

10x | Kits | Loot+ | Raidable bases | Skill Tree

2/100

Last checked 5 m ago

Wiped 1 d ago

10x Gather7 avg wipe peakVanilla

Procedural Map

9 ms· Chicago

Jitter4.9 ms

Kapco411 Fast &

North America

Furious|10X|PVE|Events|MegaMods

0/100

Last checked 8 m ago

Wiped 1 d ago

10x Gather2 avg wipe peakVanilla

Kapco411 Custom

10 ms· Chicago

Jitter2.1 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.