Rust R Us 10x | Kits | Loot+ | Raidable bases | Skill Tree banner

Rust R Us 10x | Kits | Loot+ | Raidable bases | Skill Tree

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16 ms · Chicago

Jitter 0.7 ms

Last checked 4 m ago

0 / 100 players

Procedural Map

10x 48 days live Avg ping 15.2 ms Avg jitter 2.2 ms

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Connect: 24.216.208.218:28021

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First seen 15.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
28
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 12 Sep 13 · 20:16 UTC Median daily peak 5 (median of daily peaks, not average population)

Observed daily peak

Force wipeForce wipe051015Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

051015

Server info

Rust R Us Server Informtion:

Custom Raidable Bases with customized loot tables
Offline Raid Protection
Extended TC Range
Skip Night
Rewards
Better TC
Skill Tree
MAX 10 Team size
Free Skinbox
Custom loot+ table removing all of the junk prefabs
Placeable Recyclers
Custom Outpost Shops
recyclers at monuments
faster airdrops, Faster smelting, Faster crafting, and Fast recycling
Blueprint sharing
bosses and events (Large rig, airfield event, dome and more)
Active Admins
Join our discord at: https://discord.gg/Xxp2KF9gh5

Ping history from Chicago

18ms13.9msSep 3Oct 3

Jitter history

3.5ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 16 ms 1
Online 15 ms 1
Online 11 ms 1
Online 15 ms 2
Online 17 ms 1
Online 15 ms 1
Online 16 ms 3
Online 18 ms 4
Online 17 ms 2
Online 17 ms 1
Online 15 ms 0
Online 11 ms 0
Online 13 ms 1
Online 15 ms 2
Online 15 ms 1
Online 17 ms 1
Online 14 ms 0
Online 12 ms 0
Online 17 ms 0
Online 15 ms 0
Online 15 ms 0
Online 10 ms 1
Online 14 ms 0
Online 13 ms 0
Online 16 ms 0
Online 17 ms 1
Online 10 ms 1
Online 19 ms 1
Offline — —
Online 14 ms 0
Online 15 ms 0
Online 14 ms 1
Online 14 ms 0
Online 14 ms 0
Online 15 ms 0
Online 19 ms 1
Online 18 ms 3
Online 16 ms 0
Online 16 ms 0
Offline 18 ms —
Online 14 ms 0
Online 14 ms 0
Online 14 ms 0
Online 14 ms 1
Online 13 ms 1
Online 15 ms 0
Online 17 ms 2
Online 17 ms 3
Online 13 ms 1
Online 16 ms 1

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10x Gather3 avg wipe peakVanilla

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Jitter0 ms

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Jitter1.7 ms

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North America

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Last checked 54 s ago

Wiped 38 d ago

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11 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.