RustLands | Monthly | Solo/Duo/Trio | No BP Wipe banner

RustLands | Monthly | Solo/Duo/Trio | No BP Wipe

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19 ms · Chicago

Jitter 0 ms

Last checked 2 s ago

24 / 200 players

Custom Map

Max 3 No BP wipe 46 days live Avg ping 20.1 ms Avg jitter 7.5 ms

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Connect: 45.45.239.174:28045

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First seen 17.08.2026

Next wipe: (in 28 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
28
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 47 Sep 15 · 02:03 UTC Median daily peak 32 (median of daily peaks, not average population)

Observed daily peak

Force wipeForce wipe01020304050Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

01020304050

Server info

Wipe: First thursday of the month @ (2:00 PM EST)
Blueprints never wipe.

Map Size: 4000
(Maps hand-chosen & optimized for the best PVP experience)

Many Quality of Life changes including (but not limited to)
- Player optimizations
- Combind outpost & bandit
- Increased Limits (on team UI, bag limit, map marker etc)
- High quality hardware

Server Rules:
- Don't cheat, script or use 3rd party software (unless allowed by FP)
- Don't evade any EAC (within 90d) or RustLands placed bans
- Don't abuse any glitches or bugs, please report them
- Don't be a dick. No racism, homophobia or antisemitism.

- There is a limit of 3 players on TC/Codelocks, and only 3 player bags per base.
- No teaming/allying with other groups on the server.

Admins reserve the right to refuse service for anything not listed here
Further rules displayed in our Discord

Join our Discord! rustlands.net/invite
Wanting to support the server? store.rustlands.net

Ping history from Chicago

39.4ms19msSep 3Oct 3

Jitter history

25.8ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 19 ms 24
Online 19 ms 31
Online 19 ms 41
Online 19 ms 40
Online 19 ms 42
Online 19 ms 38
Online 19 ms 29
Online 19 ms 29
Online 19 ms 23
Online 19 ms 13
Online 19 ms 16
Online 19 ms 11
Online 19 ms 20
Online 19 ms 29
Online 19 ms 41
Online 19 ms 39
Online 19 ms 34
Online 19 ms 23
Online 19 ms 6
Online 19 ms 1
Offline 19 ms —
Online 19 ms 0
Online 19 ms 0
Online 19 ms 0
Online 19 ms 0
Online 19 ms 3
Online 19 ms 3
Online 19 ms 0
Online 67 ms 0
Online 19 ms 0
Online 19 ms 0
Online 19 ms 2
Online 19 ms 1
Online 19 ms 3
Online 19 ms 4
Online 19 ms 6
Online 19 ms 9
Online 19 ms 5
Online 19 ms 7
Online 19 ms 3
Online 19 ms 3
Online 19 ms 1
Online 19 ms 0
Online 19 ms 1
Online 19 ms 4
Online 19 ms 9
Online 19 ms 15
Online 19 ms 6
Online 19 ms 7
Online 19 ms 7

Other servers in United States (low ping)

|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas

6/150

Last checked 12 s ago

Wiped 1 d ago

5% elapsed95% left

Next wipe in 28 days

31 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Jitter0 ms

|PvE/PvP|Zones|Zombies|zLevels|Raid Protec

2/150

Last checked 3 m ago

Wiped 1 d ago

12% elapsed88% left

Next wipe in 12 days

10 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.