Rustoria.co - SEA Main
Server admin? Sign in with Steam to claim this server.
221 ms · Chicago
Last checked 41 s ago
143 / 200 players
Procedural Map
51 days live Avg ping 218.8 ms Avg jitter 8.2 ms Wipe cycle 7 ±0.3 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 31.58.143.252:28010
First seen 13.08.2026
Last wipe: (2 d ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 7.5 | |
| 7 | |
| 7 | |
| 6.5 | |
| 7.2 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 402 Sep 26 · 13:03 UTC Median daily peak 298.5 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Oct 1
- Sep 24
- Sep 17
- Sep 10
- Sep 3
Server info
Wipe Schedule:
\tMap - Thursdays @ 3PM CST/4PM KST/5PM AEST, or when force updates occur.
\tBPs - Monthly @ Force
VIP: donate.rustoria.co
Rules:
\t- No hacking / scripting
\t- No intentional bug abuse
\t- No EAC / FP banned alts
\t- No ban evading
\t- No racism
Good performance
Active non playing admins
Seeds are carefully picked
Discord: rustoria.co/discord
Full rules: rustoria.co/vanilla/rules
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 221 ms | 262 | |
| Online | 222 ms | 268 | |
| Online | 217 ms | 14 | |
| Online | 210 ms | 211 | |
| Online | 214 ms | 188 | |
| Online | 223 ms | 120 | |
| Online | 217 ms | 238 | |
| Online | 208 ms | 250 | |
| Online | 208 ms | 46 | |
| Online | 223 ms | 279 | |
| Online | 208 ms | 357 | |
| Online | 212 ms | 380 | |
| Online | 203 ms | 316 | |
| Online | 211 ms | 293 | |
| Online | 207 ms | 18 | |
| Online | 216 ms | 189 | |
| Online | 202 ms | 145 | |
| Online | 203 ms | 197 | |
| Online | 202 ms | 241 | |
| Online | 210 ms | 293 | |
| Online | 219 ms | 80 | |
| Online | 223 ms | 129 | |
| Online | 223 ms | 145 | |
| Online | 204 ms | 118 | |
| Online | 217 ms | 112 | |
| Online | 212 ms | 101 | |
| Online | 210 ms | 83 | |
| Online | 221 ms | 77 | |
| Online | 216 ms | 84 | |
| Online | 213 ms | 87 | |
| Online | 209 ms | 108 | |
| Online | 223 ms | 141 | |
| Online | 211 ms | 137 | |
| Online | 217 ms | 103 | |
| Online | 217 ms | 88 | |
| Online | 217 ms | 58 | |
| Online | 222 ms | 42 | |
| Online | 212 ms | 25 | |
| Online | 211 ms | 101 | |
| Online | 217 ms | 98 | |
| Online | 220 ms | 142 | |
| Online | 220 ms | 163 | |
| Online | 218 ms | 188 | |
| Online | 220 ms | 154 | |
| Online | 221 ms | 120 | |
| Online | 214 ms | 76 | |
| Online | 212 ms | 60 | |
| Online | 219 ms | 38 | |
| Online | 215 ms | 134 | |
| Online | 207 ms | 164 |
Other servers in Singapore (low ping)
[SEA] tRust SG
Asia
PvE Monthly Vanilla
14/50
Last checked 24 s ago
Wiped 2 d ago
Procedural Map
RusticSea | PvE | RP | PvP Noob-Friendly | V
7/50
Last checked 24 s ago
Wiped 2 d ago
Procedural Map
Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.