[SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding banner

[SEA] RustEZ Pure PvE | Low Decay | No Killing | No Raiding

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240 ms · Chicago

Jitter 11.3 ms

Last checked 50 s ago

86 / 200 players

Custom Map

51 days live Avg ping 243.2 ms Avg jitter 26.1 ms

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Connect: 15.235.216.54:29015

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First seen 13.08.2026

Next wipe: (in 28 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
28
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 100 Sep 5 Median daily peak 66 (median of daily peaks, not average population)

Observed daily peak

Force wipeForce wipe020406080100Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

020406080100

Server info

Pure is a well-balanced, high-performance vanilla server that offers players a pure experience so they can play the game as it's meant to be played without the fear of other players.

Information
● Decay is active at a low rate to discourage huge bases
● Player and building damage disabled
● Monthly wipes [Last wipe: 10/1]
● Active admins and very helpful community
● Inactive players removed after 10 days of inactivity

Rules
● No raiding, griefing or looting of any kind.
● No mic/chat spam, disrespect, racism, harassment, discrimination or controversial topics.
● No camping loot rooms, monuments or any highly concentrated areas.
● You may build in caves if you ensure safe passage for players.
● No blocking waterways, monuments or monopolising large areas of land.
● Avoid excessive buildings that cause performance issues.

Use /help in chat for a full list of commands, rules and helpful information.

Ping history from Chicago

295.7ms219msSep 3Oct 3

Jitter history

27.1ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 240 ms 83
Online 224 ms 68
Online 217 ms 73
Online 223 ms 69
Online 227 ms 57
Online 235 ms 41
Online 234 ms 40
Online 214 ms 46
Online 223 ms 64
Online 213 ms 71
Online 244 ms 82
Online 232 ms 66
Online 237 ms 54
Online 231 ms 56
Online 231 ms 52
Online 232 ms 35
Online 267 ms 33
Online 229 ms 31
Online 243 ms 42
Online 215 ms 39
Online 228 ms 15
Online 232 ms 27
Online 237 ms 17
Online 226 ms 15
Online 238 ms 13
Online 223 ms 18
Online 233 ms 9
Online 223 ms 6
Online 225 ms 5
Online 241 ms 12
Online 235 ms 16
Online 237 ms 27
Online 233 ms 13
Online 230 ms 11
Online 217 ms 10
Online 232 ms 18
Online 230 ms 20
Online 225 ms 13
Online 227 ms 10
Online 227 ms 7
Online 231 ms 12
Online 219 ms 29
Online 233 ms 30
Online 224 ms 15
Online 225 ms 20
Online 237 ms 13
Online 232 ms 10
Online 219 ms 11
Online 238 ms 3
Online 235 ms 3

Other servers in Singapore (low ping)

Beginners PVE 2X|Solo/Duo

10/80

Last checked 4 m ago

Wiped 1 d ago

2x GatherMax 217 avg wipe peakVanilla

Procedural Map

205 ms· Chicago

Jitter2.8 ms

0/4

Last checked 5 m ago

Wiped 1 d ago

0 avg wipe peakVanilla

Procedural Map

207 ms· Chicago

Jitter2.8 ms

PvE Monthly Vanilla

30/50

Last checked 1 m ago

Wiped 1 d ago

6% elapsed94% left

Next wipe in 28 days

30 avg wipe peakVanilla

Procedural Map

208 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.