The Rusty Pie Vanilla Community Server [US] - SOLO/DUO/TRIO/QUA banner

The Rusty Pie Vanilla Community Server [US] - SOLO/DUO/TRIO/QUA

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34 ms · Chicago

Last checked 57 s ago

0 / 100 players

Procedural Map

Max 3 51 days live Avg ping 35 ms Avg jitter 2.8 ms Wipe halving: 2 days Wipe cycle 7 ±0 days

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 92.118.19.70:28015

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First seen 13.08.2026

Next wipe: (in 5 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
7
7
7
7
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 4 Sep 26 · 01:39 UTC Median daily peak 2 (median of daily peaks, not average population)

Observed daily peak

Force wipe01234Sep 26Oct 3

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

01234

Server info

WELCOME TO THE RUSTY PIE. We do Vanilla stuff here.
Solo, Duo, Trio, or Quad groups allowed.
Weekly Wipes Thursdays.
-Extra Air Crate Drops at the top of the hour.
-Active Admins with end-of-wipe events (depending on active server population at the time).
-Custom Internet Radio Stations powered by SomaFM

Rules:
1. No VAC or Game Bans within 180 days.
2. No Cheating or Hacking of Any Kind. Violators will be violated and then banned.
3. No Harrassment of any kind. Violators will be harassed by admins for their pleasure and then you will banned. Don't be a dick and you will be fine.
4. All decisions by Admins are final.

Ping history from Chicago

40.8ms34msSep 3Oct 3

Jitter history

10.9ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 34 ms 0
Online 34 ms 0
Online 37 ms 0
Online 34 ms 0
Online 34 ms 1
Online 34 ms 0
Online 34 ms 1
Online 34 ms 0
Online 34 ms 0
Online 34 ms 0
Online 34 ms 1
Online 34 ms 2
Online 34 ms 2
Online 34 ms 2
Online 34 ms 2
Online 34 ms 1
Online 37 ms 2
Online 34 ms 1
Online 34 ms 1
Online 34 ms 0
Online 34 ms 0
Online 34 ms 0
Online 34 ms 0
Online 34 ms 0
Online 34 ms 0
Online 34 ms 0
Online 34 ms 1
Online 34 ms 1
Online 34 ms 1
Online 37 ms 0
Online 37 ms 0
Online 34 ms 0
Online 34 ms 0
Online 34 ms 0
Online 34 ms 0
Online 34 ms 0
Online 34 ms 1
Online 34 ms 0
Online 34 ms 0
Online 34 ms 0
Online 34 ms 0
Online 34 ms 0
Online 34 ms 1
Online 37 ms 1
Online 34 ms 1
Online 34 ms 0
Online 34 ms 0
Online 34 ms 1
Online 37 ms 0
Online 34 ms 0

Other servers in United States (low ping)

|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas

25/150

Last checked 3 m ago

Wiped 1 d ago

6% elapsed94% left

Next wipe in 28 days

31 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Jitter0 ms

[US] Void Servers

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1000x Gather23 avg wipe peakVanilla

Custom Map

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5/150

Last checked 2 m ago

Wiped 1 d ago

6% elapsed94% left

Next wipe in 28 days

2x Gather6 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.