Pani Puri 2x
Asia
Solo/Duo/Trio
0/100
Last checked 4 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 2 h ago
0 / 100 players
2x Max 4 51 days live Avg ping 252.9 ms Avg jitter 2.5 ms Wipe cycle 2.8 ±2.4 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 148.113.1.53:28019
First seen 13.08.2026
Last wipe: (30 d ago)
| Wiped | Days since previous |
|---|---|
| 1 | |
| 6 | |
| 1 | |
| 6 | |
| 1 | |
| 4 | |
| 1 | |
| 1 | |
| 6.6 | |
| 0.9 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 1 Sep 4 Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
11 full · 0 partial · 20 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to REBORN 2X — a balanced Rust experience focused on progression, PvP, and raiding without excessive grind.
• 2X Gather Rates
• 1.5X Sulfur
• 5 Minute Nights /n• Max Team Size: 4
• Recycler at Fishing Villages
• Upgradable Furnaces
• Free Starter Kits
• Weekly Wipes Every Friday at 6PM
• Active Staff & Community
• Competitive PvP
SERVER FEATURES
• Recycler at Fishing Villages
• Upgradable Furnaces
• Short Nights
• Starter Kits
• VIP Ranks Available
• Community Events
• Discord Support
Build Bigger.
Farm Faster.
Raid Harder.
Dominate The Island.
Join REBORN 2X and forge your legacy.
Trust Nobody. Survive Everything.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 255 ms | 0 | |
| Online | 254 ms | 0 | |
| Online | 251 ms | 0 | |
| Online | 254 ms | 0 | |
| Online | 251 ms | 0 | |
| Online | 255 ms | 0 | |
| Online | 250 ms | 0 | |
| Online | 254 ms | 0 | |
| Online | 252 ms | 0 | |
| Online | 249 ms | 0 | |
| Online | 255 ms | 0 | |
| Online | 251 ms | 0 | |
| Online | 255 ms | 0 | |
| Online | 254 ms | 0 | |
| Online | 251 ms | 0 | |
| Online | 250 ms | 0 | |
| Online | 249 ms | 0 | |
| Online | 249 ms | 0 | |
| Online | 255 ms | 0 | |
| Online | 256 ms | 0 | |
| Online | 250 ms | 0 | |
| Online | 250 ms | 0 | |
| Online | 255 ms | 0 | |
| Online | 254 ms | 0 | |
| Online | 249 ms | 0 | |
| Online | 253 ms | 0 | |
| Online | 254 ms | 0 | |
| Online | 252 ms | 0 | |
| Online | 250 ms | 0 | |
| Online | 255 ms | 0 | |
| Online | 256 ms | 0 | |
| Online | 252 ms | 0 | |
| Online | 252 ms | 0 | |
| Online | 250 ms | 0 | |
| Online | 254 ms | 0 | |
| Online | 250 ms | 0 | |
| Online | 257 ms | 0 | |
| Online | 254 ms | 0 | |
| Online | 252 ms | 0 | |
| Online | 251 ms | 0 | |
| Online | 257 ms | 0 | |
| Online | 253 ms | 0 | |
| Online | 255 ms | 0 | |
| Online | 251 ms | 0 | |
| Online | 250 ms | 0 | |
| Online | 258 ms | 0 | |
| Online | 255 ms | 0 | |
| Online | 257 ms | 0 | |
| Online | 253 ms | 0 | |
| Online | 253 ms | 0 |
Asia
Solo/Duo/Trio
0/100
Last checked 4 m ago
Wiped 2 d ago
Procedural Map


Vanilla+ | 2x Gather | Monthly
1/60
Last checked 6 s ago
Wiped 2 d ago
Procedural Map


Vanilla+ | 2x Gather | Biweekly
0/40
Last checked 5 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.