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Authkeeper's Rust Server

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Offline

Last checked 2 h ago

0 / 20 players

Procedural Map

51 days live Avg ping 214.9 ms Avg jitter 12.7 ms

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Connect: 195.35.7.169:28015

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How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 195.35.7.169:28015

Steam link not working? This usually means your browser isn't set up to open steam:// links, or Steam isn't installed on this device. Connect manually instead:

  1. Launch Rust
  2. Press F1 to open the console
  3. Paste the command above (copy button next to it) and press Enter

First seen 13.08.2026

Last wipe: (26 d ago)

Wipe history

Wiped Days since previous
3.6
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 1 Sep 18 · 09:56 UTC Median daily peak 0 (median of daily peaks, not average population)

Observed daily peak

Wipe01Sep 4Sep 26

23 full · 0 partial · 7 offline · 1 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

01

Ping history from Chicago

237.6ms207.7msSep 4Sep 26

Jitter history

28.5ms0msSep 4Sep 26

Recent history from Chicago

Checked Status Ping Players
Online 222 ms 0
Online 232 ms 0
Online 234 ms 0
Online 218 ms 0
Online 210 ms 0
Online 217 ms 0
Online 212 ms 0
Online 219 ms 0
Online 233 ms 0
Online 228 ms 0
Online 285 ms 0
Online 211 ms 0
Online 217 ms 0
Online 226 ms 0
Online 220 ms 0
Online 222 ms 0
Online 205 ms 0
Online 221 ms 0
Online 206 ms 0
Online 197 ms 0
Online 212 ms 0
Online 216 ms 0
Online 232 ms 0
Online 216 ms 0
Online 208 ms 0
Online 219 ms 0
Online 213 ms 0
Online 217 ms 0
Online 241 ms 0
Online 211 ms 0
Online 198 ms 0
Online 211 ms 0
Online 233 ms 0
Online 218 ms 0
Online 205 ms 0
Online 222 ms 0
Online 212 ms 0
Online 211 ms 0
Online 234 ms 0
Online 214 ms 0
Online 216 ms 0
Online 225 ms 0
Online 205 ms 0
Online 234 ms 0
Online 213 ms 0
Online 218 ms 0
Online 202 ms 0
Online 213 ms 0
Online 214 ms 0
Online 218 ms 0

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Procedural Map

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1/100

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31% elapsed69% left

Next wipe in 4 days

24 avg wipe peakVanilla

Procedural Map

231 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.