
|US| Paradise Island
North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
9/150
Last checked 15 s ago
Wiped 19 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
50 ms · Chicago
Jitter 2.8 ms
Last checked 2 m ago
2 / 100 players
Custom Map
1 day live Avg ping 50.6 ms Avg jitter 1.4 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 64.181.90.238:28017
First seen 19.10.2026
Last wipe: (19 d ago)
| Wiped | Days since previous |
|---|---|
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 6 Oct 19 · 21:46 UTC Median daily peak 6 (median of daily peaks, not average population)
Observed daily peak
2 full · 0 partial · 0 offline · 89 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.
A creative build server with great tools.
- Instant craft using Q or F1
- Unlimited resources
- Building tools (BGrade/BSkin)
- Skinbox (lightning fast) and Sign Artist
- Procedural map with high FPS
- Horizontal door placement
- No clip enabled (flying)
- Terraform the environment with nature items
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 50 ms | 1 | |
| Online | 54 ms | 4 | |
| Online | 50 ms | 2 | |
| Online | 50 ms | 1 | |
| Online | 51 ms | 0 | |
| Online | 50 ms | 0 | |
| Online | 51 ms | 2 | |
| Online | 49 ms | 6 |

North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
9/150
Last checked 15 s ago
Wiped 19 d ago
Procedural Map

North America
PVE 1000X|Kits|Loot+|NoBPs|Events
6/50
Last checked 2 m ago
Wiped 19 d ago
Custom Map

North America
3/150
Last checked 50 s ago
Wiped 5 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.