Bestrust Solo/Duo/Trio 2x #10 | JUST FULLWIPED 07.09 09/07

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Last checked 1 h ago

9 / 200 players

2x Max 3 57 days live Avg ping 123.3 ms Avg jitter 2.7 ms Wipe cycle 2.3 ±1.2 days

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Connect: 82.47.17.71:28015

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How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
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First seen 07.08.2026

Last wipe: (26 d ago)

Wipe history

Wiped Days since previous
2.3
1
3
1
2
1
3
1
2
4
3
4.7
—

Ping history from Chicago

124.5ms118msSep 3Sep 5

Jitter history

1.7ms0msSep 3Sep 5

Other 2x servers in Poland (low ping)

Vanilla+ 2x | Shared BPs | Monday 02.10 02/10

0/120

Last checked 4 m ago

Wiped 2 d ago

53% elapsed47% left

Next wipe in 1 day

2x Gather1 avg wipe peakVanilla

109 ms· Chicago

SOURCERUST X2 | WIPE 01.10

1/100

Last checked 2 m ago

Wiped 2 d ago

2x Gather5 avg wipe peakVanilla

Procedural Map

110 ms· Chicago

PL | 2x Vanilla+ | Solo/Duo/Trio | Weekly

0/100

Last checked 5 m ago

Wiped 2 d ago

29% elapsed71% left

Next wipe in 4 days

2x GatherMax 30 avg wipe peakVanilla

Procedural Map

110 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.