
[UA|EU] UKRAINE |
Europe
SOURCERUST X2 | WIPE 01.10
2/100
Last checked 28 s ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
111 ms · Chicago
Jitter 1.4 ms
Last checked 7 m ago
0 / 120 players
2x 56 days live Avg ping 109 ms Avg jitter 2.1 ms Wipe halving: 2 days Wipe cycle 4.7 ±2.5 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 149.50.101.26:28023
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 3.2 | |
| 7.1 | |
| 1.9 | |
| 7.1 | |
| 7 | |
| 1.7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 4 Sep 5 Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Battaris — улучшенный классический сервер без доната.
Вайп — каждый понедельник в 14:00
Глобал вайп — раз в месяц
— Игроков в команде (NOLIMIT)
— БП на всю команду (Shared BPs)
— Ресурсов x2 | Крафта x2 | Компоненты x2
— День 55 минут | Ночь 5 минут
— Карта 3000
Battaris — an enhanced classic server without donations.
Wipe — every Monday at 14:00
Global Wipe — once a month
— No team size limit (NOLIMIT)
— Shared BPs
— 2x Gather Rates | 2x Crafting Speed | 2x Components
— Day 55 minutes | Night 5 minutes
— Map size 3000
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 111 ms | 1 | |
| Online | 109 ms | 0 | |
| Online | 111 ms | 1 | |
| Online | 117 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 1 | |
| Online | 109 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 110 ms | 1 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 108 ms | 1 | |
| Online | 108 ms | 1 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 108 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 |

Europe
SOURCERUST X2 | WIPE 01.10
2/100
Last checked 28 s ago
Wiped 1 d ago
Procedural Map


Europe
PL | 2x Vanilla+ | Solo/Duo/Trio | Weekly
0/100
Last checked 26 s ago
Wiped 1 d ago
Procedural Map

Europe
Wiped 25/09 | Loot+ | Kits | TP | Shop
0/100
Last checked 53 s ago
Wiped 20 h ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.