
24/140
Last checked 1 m ago
Wiped 2 d ago
ОПТИМИЗАЦИЯ FPS+
ОРИГИНАЛЬНЫЙ ГЕМАТОГЕН X5 | NO DONATE Server admin? Sign in with Steam to claim this server.
120 ms · Chicago
Jitter 1.4 ms
Last checked 4 m ago
0 / 40 players
Procedural Map
5x 3 days live Avg ping 128.6 ms Avg jitter 4.7 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 46.174.52.245:25022
First seen 11.10.2026
Last wipe: (3 d ago)
| Wiped | Days since previous |
|---|---|
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 3 Oct 11 · 18:37 UTC Median daily peak 3 (median of daily peaks, not average population)
Observed daily peak
5 full · 0 partial · 0 offline · 26 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.
Сервер гематоген очень уникален своим коммьюнити, ранее мы выпускали свой сервер на х2, успешно. Мы открываем сервер Х5 БЕЗ ДОНАТА смахивая на обычную классическую ваннилу. Лимит в команде 5 человек. Нет доната и прочей донатной помойки. Гематоген настроен на том, что если игрок сильный, он легко достигнет того чего он хочет. Также сервер отлично подходит для новичков.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 120 ms | 3 | |
| Online | 122 ms | 1 | |
| Online | 121 ms | 0 | |
| Online | 134 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 130 ms | 1 | |
| Online | 132 ms | 2 | |
| Online | 133 ms | 1 | |
| Online | 134 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 128 ms | 0 | |
| Online | 128 ms | 3 | |
| Online | 134 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 137 ms | 0 | |
| Online | 131 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 129 ms | 1 | |
| Online | 121 ms | 0 | |
| Online | 131 ms | 1 | |
| Online | 130 ms | 1 | |
| Online | 132 ms | 1 | |
| Online | 133 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 121 ms | 1 | |
| Online | — | 2 |

24/140
Last checked 1 m ago
Wiped 2 d ago
ОПТИМИЗАЦИЯ FPS+

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Russia
[MAX 2|TP|KIT|SHOP|BRO|LOOT+]
19/100
Last checked 2 m ago
Wiped 3 d ago
Custom Map

.png)
Russia
[MAX 1|SOLO|TP|KIT|BRO|LOOT+]
9/100
Last checked 28 s ago
Wiped 8 h ago
Custom Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.