[EU/UA]RustyRed (x2|Solo/Duo/MAX2|NO DONATE) FULL WIPE 03.10 banner

[EU/UA]RustyRed (x2|Solo/Duo/MAX2|NO DONATE) FULL WIPE 03.10

Server admin? Sign in with Steam to claim this server.

152 ms · Chicago

Jitter 2 ms

Last checked 3 m ago

0 / 200 players

Custom Map

2x Max 2 1 day live Avg ping 152.4 ms Avg jitter 1.1 ms Wipe halving: 2 days

Visit website

Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 57.128.195.90:28015

Share instant-connect link

Connecting…

Steam should be opening now. Didn't work? Use the button below, or connect manually further down.

Open Steam & Connect

How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 57.128.195.90:28015

Steam link not working? This usually means your browser isn't set up to open steam:// links, or Steam isn't installed on this device. Connect manually instead:

  1. Launch Rust
  2. Press F1 to open the console
  3. Paste the command above (copy button next to it) and press Enter

First seen 03.10.2026

Next wipe: (in 5 days) High confidence

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 3 Oct 3 · 22:38 UTC Median daily peak 2 (median of daily peaks, not average population)

Observed daily peak

Wipe0123Oct 3Oct 5

3 full · 0 partial · 0 offline · 28 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

Not enough wipe history yet to compare cycles — this fills in as more wipes complete.

Server info

Wipe: every Saturday 14:00 (Kyiv/MSK) / 11:00 UTC
FEATURES:
- Team size: Max 5
- Gather: 2x
- Components: x1
- Stack size: 10,000
- Skin giveaways & events
- Regular promo codes
- Custom events: Expedition, Raid Bases
- Noob friendly
- Custom report system with active moderation
... and more in /menu

LINKS:
- Website: rusty-red.com
- Discord: discord.gg/ygREcqz4JY

Ping history from Chicago

152.7ms152msOct 3Oct 5

Jitter history

1.2ms0msOct 3Oct 5

Recent history from Chicago

Checked Status Ping Players
Online 152 ms 0
Online 154 ms 0
Online 150 ms 0
Online 151 ms 1
Online 153 ms 0
Online 153 ms 1
Online 153 ms 1
Online 153 ms 0
Online 152 ms 1
Online 152 ms 2
Online 154 ms 0
Online 152 ms 1

Other 2x servers in Poland (low ping)

Vanilla+ 2x | Shared BPs | Monday 02.10 02/10

0/120

Last checked 4 m ago

Wiped 3 d ago

86% elapsed14% left

Next wipe in 12 hours

2x Gather1 avg wipe peakVanilla

110 ms· Chicago

Jitter0.6 ms

Wiped 25/09 | Loot+ | Kits | TP | Shop

1/100

Last checked 1 m ago

Wiped 2 d ago

36% elapsed64% left

Next wipe in 4 days

2x Gather1 avg wipe peakVanilla

Procedural Map

115 ms· Chicago

Jitter3.5 ms

SOURCERUST X2 | WIPE 01.10

0/100

Last checked 29 s ago

Wiped 3 d ago

2x Gather5 avg wipe peakVanilla

Procedural Map

116 ms· Chicago

Jitter4.9 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.