
[SEA] The Den
Asia
Beginners PVE 2X|Solo/Duo
12/80
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
[TW][PVE] PreuBen - Build, Survive, Explore Server admin? Sign in with Steam to claim this server.
215 ms · Chicago
Last checked 3 m ago
2 / 64 players
Procedural Map
1 day live Avg ping 227.7 ms Avg jitter 7.5 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 139.99.22.8:22224
First seen 02.10.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 2 Oct 3 · 15:06 UTC Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
2 full · 0 partial · 0 offline · 29 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.
歡迎各位進入伺服器遊玩!以下為伺服器規則及指引,違規者將受到懲處,最高處罰可永久封禁(永BAN)。
1.禁止辱罵、騷擾、惡言相向、情緒性用詞。(同隊伍判定為私人糾紛,請自行解決)
2.禁止使用外掛或腳本。
3.嚴禁破壞他人建築及妨礙遊戲(偷竊、搶奪他人事件或獎勵)。
4.活動攻略規則:請玩家在參與活動前,於公開頻道通知參與活動的名稱,例如:@機場、@RB T21。
若喊話後 10 分鐘內未到現場,視同放棄攻略;正在攻略活動的隊伍不得再次喊話。
請先留意活動是否適合參與,以免不適合攻略而浪費活動;放棄的玩家最少需待原本活動消失後,方可喊其他活動。
攻略活動尚未執行上述規定即被檢舉者,第一次警告一次,第二次起封禁 3 天。
5.玩家建築物銷毀規定:
7 天未上線(VIP 玩家為 21 天)者,其建築物將直接銷毀。
以上規則皆為維持遊戲社群穩定及基本常識所設之指引,規則並非完善,利用規則漏洞的行為一律不被允許。
本服適用於成熟玩家,請在伺服器中對其他玩家保持尊重與友善態度,維持冷靜與文明,禁止人身攻擊、恐嚇、辱罵或任何貶低他人的行為。
請尊重伺服器管理員與監管人員,並遵守其指示。任何爭議或疑問,請至 DISCORD 的「聯絡管理員」開立回報單,並耐心等待處理回覆。請避免於公頻進行指控,以免造成未審先判或霸凌現象。
本伺服器為私人伺服器,若您認為管理員處置不公、不信任、不接受、偏袒親友團、偏袒贊助者或偏袒作弊者,請儘早離開本伺服器。無需因猜疑帶來不快,亦不必浪費時間與資源詆毀本伺服器,這對彼此皆無益。祝您能找到更適合的伺服器。
祝大家遊戲愉快!
| Checked | Status | Ping | Players |
|---|---|---|---|
| Offline | 228 ms | — | |
| Online | 215 ms | 1 | |
| Online | 219 ms | 0 | |
| Online | 232 ms | 0 | |
| Online | 237 ms | 0 | |
| Online | 233 ms | 0 | |
| Online | 224 ms | 0 | |
| Online | 240 ms | 0 | |
| Online | 219 ms | 0 | |
| Online | 231 ms | 0 | |
| Online | 227 ms | 0 |

Asia
Beginners PVE 2X|Solo/Duo
12/80
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
Asia
PvE Monthly Vanilla
28/50
Last checked 5 s ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.