[EU|UA] BAVOVNA | X10 | KITS | RP | OPEN BETA TEST | WIPE 01/10 banner

[EU|UA] BAVOVNA | X10 | KITS | RP | OPEN BETA TEST | WIPE 01/10

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130 ms · Chicago

Last checked 2 m ago

5 / 120 players

10x 56 days live Avg ping 131.2 ms Avg jitter 29.7 ms Wipe halving: 1 days Wipe cycle 4.7 ±1.7 days

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Connect: 51.83.150.41:28015

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  • One click is enough — clicking multiple times won't help.
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First seen 08.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
3.1
3
4
7
4
6.9
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 30 Sep 30 · 18:06 UTC Median daily peak 25 (median of daily peaks, not average population)

Observed daily peak

WipeForce wipe0102030Sep 26Oct 3

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0102030

Server info

ЛАСКАВО ПРОСИМО НА BAVOVNA RUST X10!

СЕРВЕР ПРАЦЮЄ В РЕЖИМІ ВІДКРИТОГО БЕТА-ТЕСТУВАННЯ (ОБТ)

X10 РЕЙТИ НА ДОБУВАННЯ РЕСУРСІВ
ВСІ BLUEPRINT ВІДКРИТІ
ШВИДКИЙ КРАФТ
ПРИСКОРЕНА ПЛАВКА ТА ПЕРЕРОБКА В РЕСАЙКЛЕРІ
/tpr ТА /home
ЗРУЧНІ КІТИ
VIP СИСТЕМА
ДОВГІ ДНІ ТА КОРОТКІ НОЧІ
ЗАХИСТ ВІД DDoS
АКТИВНА АДМІНІСТРАЦІЯ

Сервер знаходиться на ОБТ — механіки та баланс можуть змінюватися.
Будемо вдячні за ваші відгуки та повідомлення про помилки!

Discord: discord.gg/bavovna-rust

WELCOME TO BAVOVNA RUST X10!

THE SERVER IS CURRENTLY IN OPEN BETA TESTING (OBT)

X10 GATHER RATES
ALL BLUEPRINTS UNLOCKED
FAST CRAFTING
FASTER SMELTING AND RECYCLING
/tpr AND /home
CUSTOM KITS
VIP SYSTEM
LONG DAYS AND SHORT NIGHTS
DDoS PROTECTION
ACTIVE ADMINS

The server is currently in Open Beta — features and balance may change.
We appreciate your feedback and bug reports!

Discord: discord.gg/bavovna-rust

Ping history from Chicago

195.6ms126.7msSep 3Oct 3

Jitter history

167.6ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 130 ms 4
Online 129 ms 1
Online 130 ms 1
Online 130 ms 0
Online 130 ms 3
Online 130 ms 4
Online 130 ms 3
Online 128 ms 3
Online 130 ms 3
Online 129 ms 6
Online 130 ms 7
Online 131 ms 6
Online 128 ms 6
Online 130 ms 4
Online 131 ms 4
Online 129 ms 3
Online 130 ms 3
Online 130 ms 8
Online 129 ms 14
Online 130 ms 13
Online 129 ms 1
Online 129 ms 1
Online 130 ms 0
Online 130 ms 0
Online 130 ms 1
Online 130 ms 2
Online 130 ms 2
Online 128 ms 3
Online 130 ms 4
Online 131 ms 13
Online 130 ms 16
Online 131 ms 4
Online 129 ms 3
Online 129 ms 7
Online 128 ms 3
Online 130 ms 3
Online 130 ms 3
Online 131 ms 4
Online 128 ms 5
Online 129 ms 21
Online 129 ms 16
Online 129 ms 18
Online 130 ms 12
Online 130 ms 5
Online 130 ms 8
Online 131 ms 5
Online 130 ms 5
Online 130 ms 5
Online 131 ms 6
Online 129 ms 6

Other servers in Poland (low ping)

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1 avg wipe peakVanilla

Custom Map

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Jitter0 ms

0/20

Last checked 1 m ago

Wiped 1 d ago

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Procedural Map

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Jitter0 ms

DYKTΥ | PvE/PvP | EVENTY | RAIDABLE BASES

12/100

Last checked 55 s ago

Wiped 1 d ago

Vanilla

Custom Map

108 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.