
[TR] Dirilis 3X
Middle East
- Solo/Duo/Trio/Quad|Max 5 Yeni Baslayan
16/300
Last checked 32 s ago
Wiped 39 d ago
Custom Map
[TR] RUSTTR 3x I Solo/Duo/Trio I No VIP I Wipe: 03.10 Server admin? Sign in with Steam to claim this server.
138 ms · Chicago
Last checked 3 m ago
0 / 100 players
Procedural Map
3x Max 3 56 days live Avg ping 142.8 ms Avg jitter 3.8 ms Wipe cycle 3.2 ±4.9 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 91.124.63.79:28025
First seen 08.08.2026
Last wipe: (38 d ago)
| Wiped | Days since previous |
|---|---|
| 1.7 | |
| 4.2 | |
| 2.9 | |
| 7 | |
| 4.1 | |
| 1 | |
| 17.9 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 6 Sep 13 · 19:47 UTC Median daily peak 2 (median of daily peaks, not average population)
Observed daily peak
22 full · 0 partial · 9 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
RUSTTR - Adil ve Akici 3X Trio Deneyimi!
Oyunun zevkini bozmayan, oyuncu dostu sistemlerle donatilmis Turkiye'nin en kaliteli sunucusuna hos geldiniz. Pay2Win (VIP Satisi) kesinlikle yoktur!
- SUNUCU OZELLIKLERI -
• Takim Limiti: 3 (Trio) - Ittifak Yasak!
• Gunduz 55 Dk / Gece 5 Dk
• Upkeep: %50 Daha Ucuz!
• Wipe: Her Persembe Saat 21:00
• Klan BP Paylasimi
• /skor Sistemi ile Liderlik Tablosu
• Hizli Baslangic (1. Seviye Tezgah Acik, Aletli Dogus)
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 138 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 144 ms | 0 | |
| Online | 144 ms | 0 | |
| Online | 136 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 139 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 144 ms | 0 | |
| Online | 144 ms | 0 | |
| Online | 142 ms | 0 | |
| Online | 142 ms | 0 | |
| Online | 150 ms | 0 | |
| Online | 138 ms | 0 | |
| Online | 138 ms | 0 | |
| Online | 139 ms | 0 | |
| Online | 139 ms | 0 | |
| Online | 144 ms | 0 | |
| Online | 138 ms | 0 | |
| Online | 144 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 137 ms | 0 | |
| Online | 144 ms | 0 | |
| Online | 144 ms | 0 | |
| Online | 144 ms | 0 | |
| Online | 137 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 140 ms | 1 | |
| Online | 145 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 144 ms | 0 | |
| Online | 138 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 139 ms | 0 | |
| Online | 140 ms | 1 | |
| Online | 144 ms | 0 | |
| Online | 138 ms | 0 | |
| Online | 150 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 138 ms | 0 | |
| Online | 142 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 138 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 143 ms | 0 | |
| Online | 138 ms | 0 | |
| Online | 144 ms | 0 |

Middle East
- Solo/Duo/Trio/Quad|Max 5 Yeni Baslayan
16/300
Last checked 32 s ago
Wiped 39 d ago
Custom Map
Middle East
3x | Loot | VIP | Market
1/90
Last checked 1 m ago
Wiped 1 d ago
Procedural Map

Middle East
3X /SOLO.DUO.TRIO.QUAD/KIT/LEVEL/ 26.09
0/100
Last checked 17 s ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.