HEAVY RUST |
Middle East
MAIN | MODDED | X2
0/150
Last checked 16 s ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
121 ms · Chicago
Jitter 0.7 ms
Last checked 4 m ago
0 / 50 players
Procedural Map
2x 12 days live Avg ping 123.5 ms Avg jitter 1.9 ms Wipe halving: 2 days Wipe cycle 4.4 ±3.4 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 89.37.193.199:28015
First seen 30.09.2026
Last wipe: (3 d ago)
| Wiped | Days since previous |
|---|---|
| 7.8 | |
| 1 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 7 Oct 4 · 17:27 UTC Median daily peak 5 (median of daily peaks, not average population)
Observed daily peak
14 full · 0 partial · 0 offline · 17 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
=== ADRENALIN 2x | SEMI-CLASSIC PVP ===
Pure no-nonsense PVP. Semi-vanilla done right - no bloat, just the fights.
[+] 2x gather & smelt, improved loot (no junk)
[+] Monthly wipe - every first Thursday
[+] Active admins, no favoritism
[-] NO KITS [-] NO TELEPORTS [-] NO PAY-TO-WIN
Pure skill. Pure Rust. Just PVP.
=== ADRENALIN 2x | ПОЛУКЛАССИКА PVP ===
Чистый PVP без лишнего. Полуклассика без мусора - только замесы.
[+] 2x добыча и плавка, улучшенный лут (без мусора)
[+] Ежемесячный вайп - каждый первый четверг
[+] Активная адекватная админка, без поблажек
[-] НЕТ КИТОВ [-] НЕТ ТЕЛЕПОРТОВ [-] НЕТ P2W
Только скилл. Чистый Rust. Только PVP.
Discord: discord.gg/Xz9tYea3P
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 121 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 122 ms | 1 | |
| Online | 127 ms | 2 | |
| Online | 126 ms | 1 | |
| Online | 124 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 121 ms | 1 | |
| Online | 122 ms | 1 | |
| Online | 124 ms | 1 | |
| Online | 122 ms | 1 | |
| Online | 123 ms | 1 | |
| Online | 122 ms | 1 | |
| Online | 126 ms | 2 | |
| Online | 127 ms | 1 | |
| Online | 122 ms | 1 | |
| Online | 122 ms | 2 | |
| Online | 123 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 124 ms | 0 | |
| Online | 122 ms | 0 | |
| Online | 124 ms | 0 | |
| Online | 122 ms | 2 | |
| Online | 124 ms | 1 | |
| Online | 123 ms | 4 | |
| Online | 123 ms | 4 | |
| Online | 123 ms | 2 | |
| Online | 123 ms | 0 | |
| Online | 122 ms | 0 | |
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| Online | 123 ms | 1 | |
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| Online | 122 ms | 3 | |
| Online | 123 ms | 2 | |
| Online | 124 ms | 0 | |
| Online | 124 ms | 1 | |
| Online | 123 ms | 1 | |
| Online | 124 ms | 1 | |
| Online | 122 ms | 1 | |
| Online | 126 ms | 3 | |
| Online | 127 ms | 4 | |
| Online | 127 ms | 4 | |
| Online | 124 ms | 3 | |
| Online | 123 ms | 3 | |
| Online | 122 ms | 2 | |
| Online | 122 ms | 2 | |
| Online | 122 ms | 1 | |
| Online | 122 ms | 0 |
Middle East
MAIN | MODDED | X2
0/150
Last checked 16 s ago
Wiped 1 d ago
Procedural Map
Middle East
2X | WIPE 8 OCT
0/50
Last checked 1 m ago
Wiped 4 d ago
Procedural Map


Middle East
2X | TP | MINI | QUESTS | SKILL TREE
0/100
Last checked 5 m ago
Wiped 11 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.