
ПЕРМСКИЙ x2 |
Middle East
ДЛЯ НОВИЧКОВ | Вайп 02.10
2/50
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
SATALANA | PVE 2X | TP | MINI | QUESTS | SKILL TREE Server admin? Sign in with Steam to claim this server.
220 ms · Chicago
Jitter 0.7 ms
Last checked 1 m ago
2 / 100 players
Procedural Map
2x 18 days live Avg ping 210.4 ms Avg jitter 10 ms Wipe halving: 2 days Wipe cycle 14 ±0.3 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 86.97.26.46:50050
First seen 14.09.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 13.6 | |
| 14.3 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 4 Oct 2 · 12:36 UTC Median daily peak 0.5 (median of daily peaks, not average population)
Observed daily peak
20 full · 0 partial · 0 offline · 11 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to Satalana Gathering
The ultimate PVE sanctuary in the UAE
Enjoy a relaxed yet adventurous Rust experience with engaging events, progression systems, and quality-of-life features.
-------------------
Server Info
/kit - Starter kit
/buy - Transport license
/st - Skill Tree
/skills - Skills system
/bskin - Building skin menu
/autolock - Auto-lock deployables
/info - View more commands
-------------------
Plugins Running on the Server
Restore Upon Death
Everlight
Genie
Quarry Levels
Chicken Egg
Boss Monsters
Airfield Bosses
Raidable Bases
Convoy
My Animal Farm
PVE Focused | Fair Play | Active Management
Build, explore, and enjoy Rust without the pressure of PvP.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 220 ms | 1 | |
| Online | 219 ms | 0 | |
| Online | 213 ms | 0 | |
| Online | 213 ms | 0 | |
| Online | 220 ms | 0 | |
| Online | 205 ms | 0 | |
| Online | 204 ms | 0 | |
| Online | 204 ms | 0 | |
| Online | 212 ms | 0 | |
| Online | 204 ms | 1 | |
| Online | 205 ms | 3 | |
| Online | 211 ms | 3 | |
| Online | 206 ms | 1 | |
| Online | 215 ms | 0 | |
| Online | 214 ms | 0 | |
| Online | 206 ms | 0 | |
| Online | 207 ms | 0 | |
| Online | 216 ms | 0 | |
| Online | 207 ms | 0 | |
| Online | 218 ms | 0 | |
| Online | 219 ms | 0 | |
| Online | 208 ms | 0 | |
| Online | 207 ms | 0 | |
| Online | 204 ms | 0 | |
| Online | 210 ms | 0 | |
| Online | 206 ms | 0 | |
| Online | 204 ms | 0 | |
| Online | 205 ms | 0 | |
| Online | 214 ms | 0 | |
| Online | 213 ms | 0 | |
| Online | 206 ms | 0 | |
| Online | 211 ms | 0 | |
| Online | 207 ms | 0 | |
| Online | 216 ms | 0 | |
| Online | 219 ms | 0 | |
| Online | 206 ms | 0 | |
| Online | 212 ms | 0 | |
| Online | 205 ms | 0 | |
| Online | 208 ms | 0 | |
| Online | 211 ms | 0 | |
| Online | 213 ms | 0 | |
| Online | 210 ms | 0 | |
| Online | 206 ms | 0 | |
| Online | 207 ms | 0 | |
| Online | 212 ms | 0 | |
| Online | 213 ms | 0 | |
| Online | 213 ms | 0 | |
| Online | 211 ms | 0 | |
| Online | 206 ms | 0 | |
| Online | 221 ms | 0 |

Middle East
ДЛЯ НОВИЧКОВ | Вайп 02.10
2/50
Last checked 1 m ago
Wiped 1 d ago
Procedural Map

Middle East
- ME & South Asia | Modded | Weekly
0/100
Last checked 6 m ago
Wiped 1 d ago
Custom Map
Middle East
UAE\Dubai | x2 | Weekly | 24.09 01.10
0/200
Last checked 7 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.