[UAE/KSA/PAK] PlayersDen 2x - ME & South Asia | Modded | Weekly banner

[UAE/KSA/PAK] PlayersDen 2x - ME & South Asia | Modded | Weekly

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206 ms · Chicago

Jitter 0 ms

Last checked 2 m ago

0 / 100 players

Custom Map

2x 51 days live Avg ping 209.8 ms Avg jitter 7.6 ms Wipe cycle 7 ±0.1 days

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Connect: 185.179.202.135:28015

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First seen 13.08.2026

Next wipe: (in 5 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
7.2
7
7
6.8
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 3 Sep 15 · 20:37 UTC Median daily peak 1 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeWipeWipeForce wipe0123Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0123

Server info

[UAE/KSA/PAK] PlayersDen 2x — ME & South Asia's home for modded Rust!

2x gather | 100 slots | 4500 map | Weekly wipes (Thursdays) | Kits, Clans, Raidable Bases & more.

Rules:
- No racism or hate speech
- No harassment, toxicity or abuse
- No cheating, scripts or exploits
Break them = permanent ban.

Fair fights & active admins. Build, raid, and enjoy the grind!
Discord: https://discord.gg/playersden

Ping history from Chicago

230ms206msSep 3Oct 3

Jitter history

26.8ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 206 ms 0
Online 206 ms 0
Online 206 ms 0
Online 207 ms 0
Online 206 ms 0
Online 213 ms 0
Online 206 ms 0
Online 206 ms 0
Online 206 ms 0
Online 206 ms 0
Online 217 ms 0
Online 211 ms 0
Online 211 ms 0
Online 211 ms 0
Online 217 ms 0
Online 211 ms 0
Online 217 ms 0
Online 210 ms 0
Online 210 ms 0
Online 211 ms 0
Online 211 ms 0
Online 210 ms 1
Online 211 ms 0
Online 211 ms 0
Online 217 ms 0
Online 211 ms 0
Online 211 ms 0
Online 217 ms 0
Online 211 ms 0
Online 211 ms 1
Online 211 ms 0
Online 217 ms 0
Online 211 ms 0
Online 211 ms 1
Online 211 ms 0
Online 211 ms 0
Online 211 ms 0
Online 211 ms 0
Online 210 ms 0
Online 211 ms 0
Online 211 ms 0
Online 211 ms 0
Online 211 ms 1
Online 211 ms 0
Online 211 ms 0
Online 211 ms 0
Online 211 ms 0
Online 211 ms 0
Online 211 ms 0
Online 211 ms 0

Other 2x servers in United Arab Emirates (low ping)

ДЛЯ НОВИЧКОВ | Вайп 02.10

2/50

Last checked 4 m ago

Wiped 1 d ago

6% elapsed94% left

Next wipe in 28 days

2x Gather3 avg wipe peakVanilla

Procedural Map

124 ms· Chicago

Jitter0.7 ms

DesertBlack #1 |

Middle East

UAE\Dubai | x2 | Weekly | 24.09 01.10

0/200

Last checked 2 m ago

Wiped 1 d ago

28% elapsed72% left

Next wipe in 5 days

2x Gather0 avg wipe peakVanilla

Procedural Map

211 ms· Chicago

Jitter0.7 ms

SATALANA | PVE

Middle East

2X | TP | MINI | QUESTS | SKILL TREE

0/100

Last checked 8 m ago

Wiped 1 d ago

2x Gather2 avg wipe peakVanilla

Procedural Map

220 ms· Chicago

Jitter0.7 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.